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Hello Executives,A big welcome to all the new players enjoying the game, it's been an amazing 2 weeks with thousands of new customers and some excellent feedback on how to improve things.Today is a s
Hello Executives,Small patch today fixing and adjusting the following: Fixed an error if you have troops standing next to an exit on the Infestor ship and you try and exit CEO mode. Moved camera rota
Hello executives,Minor patch today fixing the following. Fixed the super shields as they were draining power incorrectly and remaining on. Fixed spelling mistake in drones. Defence styles are now sav
Hello Executives,Happy new year everyone!Small patch release today to fix a few but important bugs along with adding a new feature.New features Added new 2nd tier waste reduction tech Added a waste r
Hello Executives,Todays patch has some great new requested features and bug fixes:New features Observe mode added so you can watch peoples multiplayer games, an option has also been added to the serv
Hello Executives,Today I'm releasing the new first-person upgrade, this patch is full of updates and bug fixes, below is a list of some of the new main features. Improved first person experience. New
Hello executives, Mini patch today to fix a few issues. Fixed explosive drones not colliding with objects Upped explosive drone damage from 100 to 500 Decreased construction time of Explosive drones
Hello Executives,Been getting some great feedback from new players, one of them being that the game can be challenging experience for some learning how to play. To address this I've implemented sever
Hello Executives,I've now merged the beta balancing branch with the main branch for you all to enjoy which includes all the nice features mentioned in the previous announcement including choosing sta
Hello Executives,Small patch released today to fix a few things: Prevented connecting gateways together in the same system. Fixed a navigation issue in the trading port where robots wouldn't go up th
Greetings Executives!It's been an incredible journey, filled with countless hours of development, countless lines of code, and endless cups of tea, I'm thrilled to announce that Executive Assault 2 h
Hello Executives,Today I am releasing a patch to the beta branch, the reason for this is because I have made a minor adjustment to the economy to make things more fun and easier to understand however
Hello executives,Today I'm releasing a patch to fix some small issues and changed a few game mechanics to make things easier.New features Added target direction arrow on fighters UI to show on the ed
Hello Executives,With a large influx of new customers over Christmas there has also been an influx of fresh eyes spotting niggling bugs so today you get a nice list of issues fixed. Fixed destructibl
Hello Executives,Small patch today fixing the following: Fixed multiple maintenance facilities in the same system causing issues. Missile command can no longer be built on outposts. Fixed issue if wo
Hello Executives,I'm releasing this version of the patch again today after I retracted it last night after I thought it had broken the multiplayer aspect of the game, turns out it was nothing to do w
Hello Executives,I am thrilled to announce that Executive Assault 2 is officially leaving Early Access and will be launching on the 18th of October next week! This is a momentous occasion, and I coul
Hello executives, today I am releasing a new patch containing exciting new tech to help balancing things out and also improve the spy faction along with a load of bug fixes too.Here is a summery of w
Hello Executives,Now that the tutorial has been done and seems to be well received I've now gone back to improving the game.Bug fixesI've released a minor patch to fix some issues with the AI strateg
Hello Executives,Nice little patch today to help with some bugs and also help with some of the map balancing.New Features The map editor has been updated so you can now choose what derelicts and civi