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Devil's Bluff

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No. of Players: Multi Release Date: 2015-10-28 Genre: Action, Adventure, Indie Developer: KBJGames Publisher: KBJGames Website: https://store.steampowered.com/app/382350/Devil_s_Bluff/

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Devil's Bluff

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Game Description

Have you ever watched a Friday the 13th film and thought you could have avoided a moronic death? Have you ever played a game of Clue and wanted to solve the mystery in a real-life mansion? Have you ever watched an episode of Scooby-Doo! and wished that, just once, those meddling kids didn’t get in the bad guy’s way? Well, then, you're in luck!

Devil's Bluff is a highly social online murder-mystery where a group of friends are invited to the exclusive annual Halloween tradition of the Crawley Mansion, high atop the infamous Devil’s Bluff. Each year, guests are invited to take part in a costumed scavenger hunt on the expansive grounds of the reportedly haunted estate. The catch? There's a killer in your midst, and if you can't finish the Hunt, they've made a promise to finish all of you.

  • Master the Mansion

    Explore the massive Crawley mansion, discovering secret rooms, doors, and passageways filled with interactive objects like trap doors, deadly spikes, teleportation devices, and clever hiding places.
  • Be the Hunter or the Hunted

    Each game, one player will be randomly chosen to be the Devil, a killer in disguise as one of the dinner guests. Only the killer can attack, so players must push to finish the scavenger hunt before they are eliminated.
  • Fun With Backstabbing

    Devil's Bluff is all about betrayal, backstabbing, and occasionally b****-slapping a rival to gain the upper hand. You can cooperate to distract, evade or capture the killer, but who can you trust? Form alliances, turn on each other, or go it alone - wit and wisdom are crucial to survival.
  • Catch the Killer

    Players can team up to capture the Devil, but they have to uncover their identity first. Use audio chat to work together with nearby survivors to expose the secret identity of the killer, then team up to take down Devil and win the game.
  • Communication is Key

    The game features proximity-based audio. Sound is only heard if players are close to the source, which means that every conversation, every footstep, and every random household sound can be a clue or the thing that leads the killer to your location.
  • Terrifying Tunes

    The game's interactive 16-bit style soundtrack from Jake "Virt" Kaufman sets the tone for each area of the Mansion, with a special evil undertone that interrupts whenever the killer is close.

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Announcements

Beta Update Now Live!

Hey Bluffers, Great news! We're one step closer to getting this game done, and the latest build is now available right here on Steam! We're currently in-game testing it out, so if you'd like to join

Final Beta Update - Download it Before You Play!

Are you ready, Bluffers? We're less than 6 hours away from our official release on Steam, and we've got one last update to check out in the hopes that it's our final candidate. It includes a host of

Final Beta Update - Download it Before You Play!

Are you ready, Bluffers? We're less than 6 hours away from our official release on Steam, and we've got one last update to check out in the hopes that it's our final candidate. It includes a host of

Devil's Bluff Beta - Getting Started

The team here at KBJ would like to extend a welcome to folks who've recently joined the Devil's Bluff Beta! We'll be adding to your ranks as we get closer to launch, so to help everyone connect, we'

Devil's Bluff v 1.02 - The Patch Notes Commeth

Howdy Bluffers, You came, you saw, you pointed out our unsightly gameplay blemishes, and boy-oh-boy, have we got some fixes for you! Here's what we fixed: Devil Capture works again. Yay! T

Beta Update - The Sequel

Hidey-ho, Blufferoos! So in our last build, we fixed some bugs, and we found some new ones. And as some of you saw, a few of them were really annoying. As such, we just issued another build that sq

Devil's Bluff Beta - Getting Started

The team here at KBJ would like to extend a welcome to folks who've recently joined the Devil's Bluff Beta! We'll be adding to your ranks as we get closer to launch, so to help everyone connect, we'

Devil's Bluff v 1.02 - The Patch Notes Commeth

Howdy Bluffers, You came, you saw, you pointed out our unsightly gameplay blemishes, and boy-oh-boy, have we got some fixes for you! Here's what we fixed: Devil Capture works again. Yay! T

Devil's Bluff Price Drop 😈

With Halloween right around the corner, it's time to revisit the mansion. And to make things extra sweet, we are back with a significantly reduced price: $3.99!Let the social deduction, betrayal, and

Devil's Bluff v 1.01 - Patch Notes-McGotes!

BOO! Admit it. We totally scared you. *ahem* OK, so we've just uploaded our first post-launch patch. It's a teenie-tiny one with some quick fixes, but we think you'll approve: Fixed the bug w

Now Available on Steam - Devil's Bluff

Devil's Bluff is Now Available on Steam!The 11 vs 1 online murder mystery that offers a ground-breaking take on the Survival Horror genre. Enter the Crawley Mansion for the annual Halloween scavenger

Let's Start These Scheduled Play-Times Off Right!

Today (right now) will be the start of our scheduled play-times so please hop in and play with us if you have a moment.

Beta Update - The Sequel

Hidey-ho, Blufferoos! So in our last build, we fixed some bugs, and we found some new ones. And as some of you saw, a few of them were really annoying. As such, we just issued another build that sq

Beta Update Now Live!

Hey Bluffers, Great news! We're one step closer to getting this game done, and the latest build is now available right here on Steam! We're currently in-game testing it out, so if you'd like to join

Devil’s Bluff 1.03: The Patchening!

Good Day, Bluffers! Hope everyone is in a murderous mood on this fine day! As for us, well, we've heard your feedback regarding game balance, and we've just unleashed a patch that should satisfying m

Steam Usernames and Availability

Hey all! Since we're just getting started with the Beta, finding other players can be tricky. To that end, we thought creating a thread where everyone sounds off and lets us know when they are avai

Let's Start These Scheduled Play-Times Off Right!

Today (right now) will be the start of our scheduled play-times so please hop in and play with us if you have a moment.

Steam Usernames and Availability

Hey all! Since we're just getting started with the Beta, finding other players can be tricky. To that end, we thought creating a thread where everyone sounds off and lets us know when they are avai

Devil's Bluff v 1.01 - Patch Notes-McGotes!

BOO! Admit it. We totally scared you. *ahem* OK, so we've just uploaded our first post-launch patch. It's a teenie-tiny one with some quick fixes, but we think you'll approve: Fixed the bug w

Devil’s Bluff 1.03: The Patchening!

Good Day, Bluffers! Hope everyone is in a murderous mood on this fine day! As for us, well, we've heard your feedback regarding game balance, and we've just unleashed a patch that should satisfying m