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Planetship

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No. of Players: Single Release Date: 2015-09-24 Genre: Action, Adventure, Indie Developer: LaserWzzrd Games Publisher: LaserWzzrd Games Website: https://store.steampowered.com/app/337280/Planetship/

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Planetship

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Game Description

Planetship is both a planet AND a ship, it's also a party bus holo-lounge spice freighter rocket boosting thorium burning well oiled supermachine, get it? You will after a harrowing yet surprisingly relaxing journey through the chaotic void realms of strangespace!

So here's the deal, you've got to find a new planet for humanity to call home in the far future, a real nice spot with all the trimmings: liquid water, the right temperature, not too much or too little mass and atmospheric conditions conducive to keeping homo sapiens alive. We've even done a pile of research FOR you and marked habitable zones with the potential for an Earth-like planet on your starmap, so navigate yourself to a green zone and pick out a cozy little pad for the crew. What could possibly go wrong?

P.S. - One little thing, if you're going to pilot this craft we're going to have to shed your body from your brain and hook wires up to whatever's left, Dr. Scienceman here says it's the only way for you to survive the trip. You're cool with that right? Great.

Announcements

Update (v3.79): Save speed, dead space deities, resource icons, radio update

Hey spacebrains! I made some spacetime to hit the issues you brought up in the forums and the fixes from the todo list: -Saving the game is 80x(!) faster thanks to some sqlite tweaks -The radio now

Update (v3.477): All-new Ships, Factions, NPC Space Battles!

-Ships: Now the look of ships & turrets are unified and there are new ships for each class: Fighter, Capitol Ship, Pirate Frigate & Shuttle. -Factions: Now ships belong to one of 4 of the largest f

The Big Update

The space cat is out of the bag now baby, and it's excited to tell you in perfect English that Planetship is DONE, so let's enumerate some updates: -New Schematics: 20 new stuff/things to craft, in

Supermassive Update: Auto-Save, Pirate Ships, Star Map Branching & MORE

Hey! Since the new save functionality was tied into every part of the game it was difficult to do regular build updates, but now it and all core systems have been fleshed out. That's great news for m

Update (v3.459): Perma-death removed, inverted control option, star map updates

After doing some playtesting with the most recent update I've found that people really hate losing save data when they die. So now when you do, most of your atomic resources and schematics are quantu

Update (v3.71): StarMap Updates, Boost Toggle Option & Performance Tuning

HEY THERE! There's a few new updates I'd like to share with youse guise and I think you're gonna like em: -The Star Map now highlights the zone of the selected system making it easy to hop to your

Supermassive Update: Auto-Save, Pirate Ships, Star Map Branching & MORE

Hey! Since the new save functionality was tied into every part of the game it was difficult to do regular build updates, but now it and all core systems have been fleshed out. That's great news for m

Update (v3.69): StarMap/WarpGate Color Coding

Hey spacebrains! After looking over the feedback from the new release I made some updates that are feeling pretty nice, I hope you'll dig em! -Star Map / Warp Gate Color Coding: Now the Systems disp

Update (v3.69): StarMap/WarpGate Color Coding

Hey spacebrains! After looking over the feedback from the new release I made some updates that are feeling pretty nice, I hope you'll dig em! -Star Map / Warp Gate Color Coding: Now the Systems disp

Update (v3.486): Palettes, New Weapons, New Game+++

Hey space brains! This is a fancypants update that is both fancy + pantsy, if you haven't played for a while this build is worth checking out imo. The new stuff: -System Color Palettes: Now the rand

Update (v3.494): Planet Variation, Colonel Bleep & Radio(!), AI updates

-Planet Variation: There are 10x as many planet textures(!) as the previous build and the code for randomizing them has been updated for better visual quality. -Colonel Bleep: Now there is a flying

Update (v3.459): Perma-death removed, inverted control option, star map updates

After doing some playtesting with the most recent update I've found that people really hate losing save data when they die. So now when you do, most of your atomic resources and schematics are quantu

Update (v3.486): Palettes, New Weapons, New Game+++

Hey space brains! This is a fancypants update that is both fancy + pantsy, if you haven't played for a while this build is worth checking out imo. The new stuff: -System Color Palettes: Now the rand

Update (v3.494): Planet Variation, Colonel Bleep & Radio(!), AI updates

-Planet Variation: There are 10x as many planet textures(!) as the previous build and the code for randomizing them has been updated for better visual quality. -Colonel Bleep: Now there is a flying

Update (v3.71): StarMap Updates, Boost Toggle Option & Performance Tuning

HEY THERE! There's a few new updates I'd like to share with youse guise and I think you're gonna like em: -The Star Map now highlights the zone of the selected system making it easy to hop to your

The Big Update

The space cat is out of the bag now baby, and it's excited to tell you in perfect English that Planetship is DONE, so let's enumerate some updates: -New Schematics: 20 new stuff/things to craft, in

Update (v3.464): Difficulty, Craftable Weapons, Space Madness, Minimap

New Features: -Difficulty Levels: Now when starting a new game you can choose from Chillout (slow resource loss, fewer enemies), Normal (original) and Space Madness (tons of enemies and higher over

Update (v3.79): Save speed, dead space deities, resource icons, radio update

Hey spacebrains! I made some spacetime to hit the issues you brought up in the forums and the fixes from the todo list: -Saving the game is 80x(!) faster thanks to some sqlite tweaks -The radio now

Update (v3.464): Difficulty, Craftable Weapons, Space Madness, Minimap

New Features: -Difficulty Levels: Now when starting a new game you can choose from Chillout (slow resource loss, fewer enemies), Normal (original) and Space Madness (tons of enemies and higher over

Update (v3.477): All-new Ships, Factions, NPC Space Battles!

-Ships: Now the look of ships & turrets are unified and there are new ships for each class: Fighter, Capitol Ship, Pirate Frigate & Shuttle. -Factions: Now ships belong to one of 4 of the largest f