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SurrounDead

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No. of Players: Single Release Date: 2022-06-24 Genre: Action, Adventure, Indie, RPG, Early Access Developer: PlaySurrounDead Publisher: PlaySurrounDead Website: null

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SurrounDead

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Game Description


5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.

With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.


Announcements

Patch 1.2.0d - Hardship - Hotfix 2

BUG FIXES: Fixed stats not changing Fix to vehicle spawns

Patch 1.3.0 and what's planned

BeginningApologies for not interacting with the community for the last week but I have been quite ill and only just starting to recover. I hope as well this post gives a good outline to what I have p

Patch 1.1.2c - Renewal

CHANGES:* Rebind keys for hotbar* Changes to the hotbar now save when you exit the game* Firetruck model changed* Changes to photo mode; Can't free roam with the camera far outside where the player i

Patch 1.3.0b - Intruders - Hotfix

ADDITIONS: Added radio to loot pool Themed music added to airfield MSAA sample count option addedCHANGES: Adjustments to some AI spawn locations Adjusted collision of tree stumps No build zones aroun

UNSTABLE Patch 1.1.2d - Renewal

CONTENT/FEATURES:* Loot container refilling system; Loot is set to refill every 1 day due to the smaller size of the map at the moment. If you loot a container and exit the game, no loot will respawn

Patch 1.2.0c - Hardship - Hotfix and a question form

Questions about difficulty settings/options:Please fill in the below formhttps://forms.gle/J2gE5iBhajV3V1xf609/11/22 Weapon damage changes: G18 - Headshot Damage - 73 Body Damage - 20 M

Patch 1.3.2b - Intruders - Hotfix

ADDITIONS: Visual display for if you made noise when lockpicking/breaking into objectCHANGES: DMRs made semi autoBUG FIXES: Fix for multiple hidden caches Fixed 'Regenerating Health' notification aft

Patch 1.3.1 - Intruders

ADDITIONS: Zombie & animal spawn multiplier difficulty option added (Be careful, as performance could degrade) Added option to respawn screen to choose either; respawn from spawn point or respawn fro

UNSTABLE Patch 1.3.0

While this is not the full patch notes (Which will be released with the stable update) here are the main additions and changes in the 1.3.0 patch for testing:If you're having a crash after joining wi

Patch 1.2.0 - Hardship - Locations, difficulty and items

A new save is highly recommended, to avoid any inventory issuesCONTENT / FEATURES: Map expansion; the area around Lawrence Creek has opened up, with a new town, to a prison and an area below Permadea

Patch 1.1.2d - Renewal

CONTENT/FEATURES:* Loot container refilling system; Loot is set to refill every 30 minutes due to the smaller size of the map at the moment. If you loot a container and exit the game, no loot will re

Patch 1.3.2 - Intruders

ADDITIONS: New passive skill: Thief (Improves player speed of breaking into stuff and less chance of making noise) New currency item: Credits Locked safes added to map that can contain Credits & Mone

Patch 1.3.0 - Intruders - Bandits, Airfield & More

Look forward to a post soon about future updatesAndIf you run into an issue of the game crashing a minute after spawning, save the game as soon as you enterADDITIONS: Upgrade to Unreal Engine 5.1 fro

Developer Update - What's next?

To begin, I'd like to thank everyone for all the feedback, suggestions, bug reports and just your general opinion on the game. Without all of this we wouldn't be in this position today.However, I kno

Patch 1.2.0d - Hardship - Hotfix

CHANGES: Adjustments to night vision goggles and as well behind the scene work to have multiple types Barrett is a legendary now Change to check if vehicles are already spawned Change to weather vari

The next update and a poll about it

What's in store for the next update / updates, this post will outline what I'm working on and got planned.This is a post carrying on from August's posthttps://strawpoll.com/polls/kogjv4L79g6The next

Patch 1.2.0b - Hardship - Hotfix

CONTENT/FEATURES: Vector Drum Mag added Keycard briefcase addedCHANGES: Adjustments dropping of airdrops Changes to how MP5 and Vector are held by the player Adjustment to 50 Cal Sniper spawn chance

Patch 1.2.1 - Hardship

19/11 Changes to locked container sizes Fix to loot refilling when interacting with container18/11 Fix to small items falling through ground You now get 4 wood planks instead of 2 Harvestable objects

Patch 1.1.2e - Renewal - Hotfix

CHANGES:* Changes to shooting range level* Changes to level selection imagesBUG FIXES:* Binoculars cancelling fall damage* Various fixes and changes to death/respawn* Fix to tutorial load up UI

Happy Holidays & a steam sale

Happy holidays to everyone and I look forward to seeing new faces with this Christmas sale!I hope everyone is enjoying the holidays and the game. Shortly after Christmas day (and before New Years day