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1.5.3 Update Hotfix 1.5.3 fixes some graphics artefacts (colour bleeding at distances) + improves smoothness of the game + fixes minor bugs. It also adds a setting to set a target Frame Rate. See cha
This patch introduces Control Points as a new mechanic, as well as implementing Vehicle Storage for bases and giving you another way to escape the CDF. EDIT (28/05) - Hotfix for MP connection issue
Today's update adds Gunplay changes, most importantly weapon recoil, as well as a brand new dungeon system! EDIT: Small patch 1.3.2 released, scroll down for changelog. Allows you to shoot out glass
EDIT: Clarity. EDIT2: Its been a couple of days since I posted this, all should be good. I've just migrated some backend servers, which means that some IP addresses have been changed. Most notably
The Factions and Flags patch is finally live! EDIT: Added a hotfix patch 1.2.1, 1.2.2 & 1.2.3. Scroll to the end for details Player Factions Factions are clans that players can form in multiplayer.
This small patch lets you save basements with template lots and helps prevent disconnects between vtserver and vtclient when doing stuff with big maps.VERSION 1.6.7 - 28/04/2020==========- - Fixed y
Video https://youtu.be/M0ZbfJiKiwo Be sure to subscribe for more videos + updates! New Vehicle I've added a Light Plane vehicle! The plane can remove blocks and take damage if it hits something! To
This small update adds some logging for mod loading to report errors that vtclient/vtserver encounter for ease of debugging mods. It also updates some libraries (Steamworks and SDL2) to their latest
I recently joined an MP game hosted where the players were complaining of poor performance, and I identified some issues and fixed them.These performance upgrades mainly effect big MP maps, but becau
HOTFIX 1.9.1 - Fixes some issues, scroll down to see the changelog Old Prison Control Point:Finally a new big control point! The Old Prison:The prison is about the same size as the Military base but
EDIT: New patch, I've just set it live. This is a small patch that fixes some issues that were effecting low performance machines (namely a disconnect-on-connect that was happening with old cpus). I
This is a small patch that fixes spikey performance in multiplayer, reworks walking sound effects (both the effects and the logic) and fixed some various exploitsVERSION 1.6.2==========- - Fixed exp
Patch 1.8.0 adds an Observatory Control Point and Stat Monitoring Widgets along with minor bug fixes. In addition, Bandits will now occasionally attempt to retake captured bandit bases.The Stat Windo
New Patch: Revamp of outback biomes. The hills are now made of Red Stone, the plains now have patches of dry grass and salt lakes.I've also added Tropical Biome, heightmaps and map generation is a LO
I've done some work to boost the game's performance, particularly on big maps, and I've also made some QoL improvements Big Map Performance Improvements Two things were causing slowdown with very bi
VideoBiome Maps!Finally an alternative to seas of green. This patch offers 3 new kinds of maps - Desert maps, Snow maps and Mesa biome maps!Desert maps consist of sandy plains littered with the occas
Game has a minor update that increases performance by utilising more threads, and the multiplayer server has been reset. I now have a winter map for you guys to explore and build in!EDIT1: Patch 1.6.
Grand Theft Auto style mechanics blended in with some Minecraft blocky style and city-building, that's sort-of a basic overview of what you can expect in Voxel Turf.Read the full article here: https:
New patch in the Beta Branch. If there are no issues then I'll set the page live tomorrow (along with a more detailed description of the features!) This patch adds Factions to multiplayer and decora
This is a small patch that adds a warning dialog before repairing a lot that has been built upon since being insured, and adds ranged pickup of item drops. Items within 3m of you will be drawn toward