Critical Annihilation Game Banner Image

Critical Annihilation

About

No. of Players: Single Release Date: 2016-02-12 Genre: Action, Indie, Early Access Developer: Devoga Publisher: Devoga Website: https://store.steampowered.com/app/339440/Critical_Annihilation/

Get the Game From

Game Store Clicks: 0
avatar

Critical Annihilation

Views: 8

Share Page

Loading...

Game Description

Critical Annihilation is a Twin-Stick SHMUP (Shoot-em Up) made entirely out of tiny voxels. We take advantage of voxel technology to hype up the explosive gameplay. Everything is destructible to its core. As your home planet gets invaded by aliens you decide to take up arms with the rest of the planet and annihilate every single alien in site. As you progress in the game you'll bring yourself to whole new planets like the Moon and Mars until you've reached the aliens Mothership. Why exactly are these cliche aliens attacking your cliche planet in the good old fashion cliche way? It's for you to find out as you destroy every cube of their being. This is the same game played by popular youtubers Markiplier and JackSepticEye; Critical Mass. Now with updated art and updated code to bring you a more full, and action packed experience.

Announcements

Version 0.8.1244 (patchtest beta branch)

This patch introduces a number of fixes and the first version of the in-game editor, it's still pretty rough but the basics are functioning. Changes Added first version of model editorFixed scrollb

Status update

Still working on the editor /workshop integration and some new weapons / enemies. Current plan is to release a patch containing these in about 2 to 3 weeks (end of this month) to the test branch.

Version 0.8.1244 (patchtest beta branch)

This patch introduces a number of fixes and the first version of the in-game editor, it's still pretty rough but the basics are functioning. Changes Added first version of model editorFixed scrollb

Status update

Been a while since we had an update, currently working on the in game editors. The character editor will be released first with a map editor coming at a later date. I'm expecting to have the first

Version 0.8.1255 (patchtest beta branch)

This patch adds some more features to the in-game editor ChangesAdded undo/redo functionality (ctrl-z/ctrl-y)Added automatic resizing of model partsAdded old models to editor (not loaded in game

version v0.8.1272 (live)

v0.8.1272 has been put live on the main branch, here's a list of changes ChangesAdded tooltip to offensive/defensive ability selection in the character stat screen.Fixed rocket launcher aim when aim

version v0.8.1272 (live)

v0.8.1272 has been put live on the main branch, here's a list of changes ChangesAdded tooltip to offensive/defensive ability selection in the character stat screen.Fixed rocket launcher aim when aim

Version 0.8.1284 (patchtest beta branch)

ChangesAdded full controller supportAdded more models to mothership missionAdded 64 bit versionsFixed game not starting on some systems due to steam updateFixed health/stamina regen for coop playersF

Version 0.8.1264 (patchtest beta branch)

ChangesPerformance fixes in particle enginePerformance fixes in fracture engineAdded Quick Help screen to model editor The main branch will also be updated to 0.8.1264 on wednesday, which will mak

Version 0.8.1261 (patchtest beta branch)

ChangesAdded workshop support to the editor and game. When you upload a package for the first the it will be marked as private in the workshop, you can mark it as public through the steam workshop p

Status update

Still working on the editor /workshop integration and some new weapons / enemies. Current plan is to release a patch containing these in about 2 to 3 weeks (end of this month) to the test branch.

Version 0.8.1261 (patchtest beta branch)

ChangesAdded workshop support to the editor and game. When you upload a package for the first the it will be marked as private in the workshop, you can mark it as public through the steam workshop p

version v0.8.1264 (live)

v0.8.1264 has been put live on the main branch, here's a list of all the changes since the last version: ChangesAdded first version of model editorAdded steam workshop supportFixed scrollbarFixed pr

Status update

Been a while since we had an update, currently working on the in game editors. The character editor will be released first with a map editor coming at a later date. I'm expecting to have the first

Version 0.8.1182 live

Just merged version 0.8.1182 to the live build. See in game patch notes for all the changes since the previous version (0.8.1055) Quick recap of the main changes: Added defense mode Added local c

Version 0.8.1255 (patchtest beta branch)

This patch adds some more features to the in-game editor ChangesAdded undo/redo functionality (ctrl-z/ctrl-y)Added automatic resizing of model partsAdded old models to editor (not loaded in game

Status update

Unfortunately the update isn't quite ready yet so the first version of the voxel editor will be released in an update to the patchtest next week. To give an idea of what's coming, here are some s

Status update

Unfortunately the update isn't quite ready yet so the first version of the voxel editor will be released in an update to the patchtest next week. To give an idea of what's coming, here are some s

version v0.8.1264 (live)

v0.8.1264 has been put live on the main branch, here's a list of all the changes since the last version: ChangesAdded first version of model editorAdded steam workshop supportFixed scrollbarFixed pr

Version 0.8.1264 (patchtest beta branch)

ChangesPerformance fixes in particle enginePerformance fixes in fracture engineAdded Quick Help screen to model editor The main branch will also be updated to 0.8.1264 on wednesday, which will mak