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9th Dawn II

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No. of Players: Single Release Date: 2016-10-17 Genre: Action, Adventure, Indie, RPG Developer: Valorware Publisher: Valorware Website: null

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9th Dawn II

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Game Description

Explore an expansive and rich world; venture through thick forests, ancient ruins, deep caverns, and besieged towns. From the southern sands of the frigid glaciers to the north, engage in battle with the terrifying monsters and other unsavoury figures that aim to stand in your way. Collect an enormous amount of items, loot, weapons and armour from a colossal variety of monsters.

Delve into the rich world of Caspartia, to a time when when humanity faces its greatest threat. Set out into a world on a perilous journey to aid in the reclamation of the home and birthplace of a once glorious and thriving nation. For many years now, your home and people have been subjected to the might and brutality of the Hydra Dragon, but time chooses no favourites. You stand now at the precipice of a new age, but it is your actions that will decide the fate of mankind, and whether or not the sun will rise once more upon Caspartia.

Take on carefully crafted puzzles with deadly moving platforms above great depths. Learn and cast mighty spells to manipulate your foes. Trade and bank your spoils from the battlefield to gain vast riches. Control the game with fluid mobile controls and a comfortable GUI to easily manage your inventory, spells, world map and quest journal in this fast paced game. Endure the dangers of the world and become a legend in Caspartia.

Announcements

HOTFIX!!!

Chests will crash the game everytime, I've just fixed this now! I'm so sorry!!!

Party EXP Fix and cave fix

Multiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer. There was an inaccessible cave Sout

Party EXP Fix and cave fix

Multiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer. There was an inaccessible cave Sout

Bug fix

Sometimes dialogue would crash in this latest update or behave strangely. I have fixed this now and should all be fine! Sorry about that!

Fix and extra Mouse control!

Warriors have been given a slight magic defence boost. You can now control dual wield spells/melee with both left and right mouse buttons. Dual wielding 2 melee weapons in each hand is unaffected,

Crash fix

Found a bug which crashed the game under certain circumstances near spell casting monsters, particularly in Death's Pass. Hopefully this should do the trick :) Sorry about that!

Bug fix

Sometimes dialogue would crash in this latest update or behave strangely. I have fixed this now and should all be fine! Sorry about that!

HOTFIX!!!

Chests will crash the game everytime, I've just fixed this now! I'm so sorry!!!

Crash fix

Found a bug which crashed the game under certain circumstances near spell casting monsters, particularly in Death's Pass. Hopefully this should do the trick :) Sorry about that!

Bug Fixes and Gamepad Remap!

Fixed a bug with multiplayer spells/skills, it was a bit of a weird bug that could have been causing a few extra bugs so hopefully it's more stable now! I've added basic support to change gamepad bu

Bug Fixes!

General: - Spelling errors in dialogue - fixed locked big door collision Multiplayer: - Client(s) HP fixed on first connection - Lamarre and other bosses aggression fixed on multiplayer - Gentle Hea

Lots of bug fixes!

- Connected players can now use Orella's Bank (once quest completed) - Fast travel enabled for connected players - Naiad cave floor improved, should be less annoying - Fixed Client HP on connection -

Fix and extra Mouse control!

Warriors have been given a slight magic defence boost. You can now control dual wield spells/melee with both left and right mouse buttons. Dual wielding 2 melee weapons in each hand is unaffected,

Lots of bug fixes!

- Connected players can now use Orella's Bank (once quest completed) - Fast travel enabled for connected players - Naiad cave floor improved, should be less annoying - Fixed Client HP on connection -

A few fixes

- New options in Options Menu; - Enable/Disable lightning - Slow/Normal monster respawn rate - Crystal Bean x5 "bean hoarder" achievement has been fixed Thank you!

Fixed Minimap/Map sync and 'fog of war' added

The minimap has been slightly 'off' for a while, I have improved this now and should be satisfactory. I have also added a 'fog of war' to the world map when viewed in full, which will help illustrate

Bug Fixes!

General: - Spelling errors in dialogue - fixed locked big door collision Multiplayer: - Client(s) HP fixed on first connection - Lamarre and other bosses aggression fixed on multiplayer - Gentle Hea

Bug Fixes and Gamepad Remap!

Fixed a bug with multiplayer spells/skills, it was a bit of a weird bug that could have been causing a few extra bugs so hopefully it's more stable now! I've added basic support to change gamepad bu

Fixed Minimap/Map sync and 'fog of war' added

The minimap has been slightly 'off' for a while, I have improved this now and should be satisfactory. I have also added a 'fog of war' to the world map when viewed in full, which will help illustrate

A few fixes

- New options in Options Menu; - Enable/Disable lightning - Slow/Normal monster respawn rate - Crystal Bean x5 "bean hoarder" achievement has been fixed Thank you!