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Grappledrome

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No. of Players: Single Release Date: 2017-02-13 Genre: Action, Indie, Early Access Developer: 800 North Publisher: 800 North Website: http://grappledrome.com/

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Grappledrome

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Game Description

There is no life. There is no hope. There is only the Grappledrome!

In the future, mankind leaves the flesh behind and uploads their minds to computers. But their digital paradise becomes a cyber hell when the Overlord, a malevolent artificial intelligence, arises and enslaves them all. For all eternity they are forced to compete in the Grappledrome for his twisted amusement!

Grappledrome is a tense, fast-paced multiplayer arena shooter built around a grappling/swinging movement mechanic - it's Unreal Tournament meets Bionic Commando. Soar through the map looking for the ideal weapon pickup before ambushing your victim from on high. Make spectacular escapes, swing past obstacles and find new angles to re-engage your enemy. Delight the Overlord as you kill each other for all eternity!

Key Features


  • Fast-paced, multiplayer combat
  • Unique grappling/swinging movement mechanic
  • Jetpack to get yourself out of trouble
  • Open, clutter-free maps that test your ability to shoot on the run
  • Unique weapon set with more on the way!
  • Offline play available in the form of Time Trial maps. Compete for the top spot on Steam leaderboards!

Announcements

Update news

We are only days away from the new update. Our development blog has some work-in-progress images of the new map, Basilica, and the new melee weapon. You can check those out here: Development Blog

Grappledrome now available in Early Access!

Enjoy a 10% launch discount, as well as a 20% loyalty discount for Dino D-Day owners.

Dev Update

Hello, For the past several weeks we've made good progress on a playable level based on some of the concept work shared in previous updates. We're putting this together to develop all of the basic

Dev Update

Hi all, We've been continuing our work on environments and enemies. The map that's getting the most work is nicknamed the "Grappleroom" for now. It's a space in the campaign that will be relativel

Dev Update

Hi everyone, The work continues. We finally felt comfortable writing out a full description of the game. The overall length and scope of the singleplayer had been a bit vague as we weren't sure ho

October Update

Hello all, We continue to focus on the opening of the singleplayer campaign. In our last update your saw some concept art of the eye stalks which are a part of an inspection tunnel the player will

Dev Update

Hello all, You may have noticed we removed the purchase option on the store page. That's because over the past several months development had slowed down substantially. Unfortunately, family circum

January 2018 Update

Hello all, sorry for such a long delay between posts. The holidays were quite busy and we just didn't get a spare minute to put a nice update together. The past few months of concept work has focus

Update - Sept 2017

Greetings! We’ve spent the last several months in a long and steady process of reorganizing how we handle development for 800 North projects. For several years we worked pretty much exclusively on