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Good news everyone! The Deathmatch Update is now live! What was once a fun secret is now a fully functioning game mode with support for over 50 items, scoreboards, new voice over, balanced maps, and
I have a new game in Early Access! It's called KOP KILLER 22XX. I'll give you three guesses what it's about! It's not subtle.Then again...I've been working on this new game for nearly two years now,
Bug Fixes: Any Key will now cause the Title Screen to progress when it readys "Press Any Key" Titlescreen will no longer read "Press Return" if user is using a joystick and switches to keyboard Fixe
The developer of a nicely reviewed metroidvania called A Robot Named Fight! has released the source code, hoping that others can learn from it.Read the full article here: https://www.gamingonlinux.co
The meatiest metroidvania around, A Robot Named Fight!, is back with another FREE UPDATE! Explore a new alternate area, complete with two new bosses, new enemies, and new items. Plus, you can face of
Hi everybody! You may have noticed the recent update to 1.3.0.24. This small patch addresses a couple issues with the previous release including several soft locks that could occur within a new mode
Patch Notes 1.6.0.32 BETAThis massive update is now ready for your feedback! The biggest new addition are 3 new game modes, Boss Rush, Megamap, and Exterminator. Each mode features its own new ending
Patch Notes 1.4.0.25 Bug Fixes: Fixed issue where flipped mouth babies spawn by killing Mouth Meat Splitters would get stuck or pass through walls. Fixed issue with Cave2x1DamageBlocks02 traversal
OpenARNF is now available on GitHubA Robot Named Fight first launched on Steam on September 7th, 2017. Since then we've built a large, wonderful fan-base, released multiple free updates, and more tha
September 7 marks THREE YEARS since I first launched A Robot Named Fight! on Steam. Since then, the game has more than doubled in size and scope through the release of 20 FREE updates. Version 1.6.0.
Bug Fixes: Fixed issue where helm sprites wouldn't change until leg sprite changed Upped version number on Mac package Fixed issue with ForestSlums3x1AllExits01 that could cause soft locks in Exterm
A major update was just release for my new game Kapital Punishment 22XX. Currently in early access the game is on sale for $3.34 cents until June 22nd. The update adds ACT I of story mode. It's the f
Today saw the launch of new update for KK22XX! It introduces a new combo systems and 6 new associated items for even more Arcade/Roguelite chaos. It also includes some new enemies that might pique th
Hey everybody! 1.4.0.25 is now available on the public BETA Branch. This patch introduces The Coolant Sewers! A new alternate area with 2 new bosses, 6 new enemy types, new music and over 80 new roo
Hey everybody! The Big Wet Update (1.4.0.25) is finally here! This patch introduces The Coolant Sewers: a new alternate area with 2 new bosses, 6 new enemy types, new music and over 80 new rooms. I
Just released a small patch that fixes several game-breakers introduced in the Big Wet Update. It also adds support for 2 more co-op orbs and a new deathmatch map. Enjoy! Full Patch Notes
A Robot Named Fight T-Shirts, designed by fan Rogue Justice, are now available for pre-order from Shark Robot! Pre-ordering ensures the design will remain on the site after January 21st. If you're
Patch Notes 1.6.1.35Bug FixesFixed Controller Settings not savingFixed Rare Soft Lock in BuriedCity1x1AllExit02New RoomsSurface1x1IgnoreTerrainUp02Surface2x1DamageBlocks02BuriedCityTeleporterRoom02Co
We’ve not talked much about A Robot Named Fight here before, and that’s a shame, because it is a personal favourite. Developed by Matt Bitner, imagine Super Metroid hideously fused to The
Hey all! A new beta build for the Crystal Mines update is up. Below are the working patch notes. I've been quite bust so they're less thorough than previous patch notes (I've fixed more bugs than wha