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Lots of tiny lil things to Fix - again thanks to anyone sending in reports!- Fixed a Bug where Captain Maugin appears to take over Ahron after the fight against the Slime Dragon, being there twice- F
Hi there!Time for another round of fixes :)- Fixed the Neutral Ending Sequence (again)- Fixed Aurelius not being able to send out for ressources (again :D)- Fixed Graphical inconsistensies- Fixed som
99 little bugs in the code 99 litle bugs! You fix one up - you refactor around now its 127 Bugs in the code!Well Another quick fix since I broke something while fixing something:- Fixed a Bug where r
I am stunned at how many people are giving my small game a chance! And the more people play the more little things that slipped through crop up ;)- Fixed a Bug in the Inner Sanctum of the Ruins that
Fixed an unfortunate glitch with EasyRPG that lead to the "True Ending" Cutscene being broken in a weird way. You may now enjoy the Ending in its intended way ;)
Our Lead Game Tester Polydeukes has taken another spin at the game and found many many many new bugs that need fixing :DSo here we go:- Fixed many weird tileset bugs- Fixed a bug where the water at t
Fixed wrong Items being given out by the crates in the section where you save Defuq from the CliffFixed various typos that have been found (thanks everyone!)
Another week - another set of fixes :D- Fixed Wrong Images in the Hunting Log Entries of Grizzly and Shadow Mastiff - to show the proper (and gorgeous) Sprites.- Reworked the Manor Sequence to be fai
Did an oopsie - fixed the broken update :)
Merry Christmas A small update:- Reworked the Manor to be less buggy- adadapted the Lake area to avoid being able to step out of the Water Spirit on the flowers in the Water.- Fixed a Bug that made t
Again we fixed a bunch of typos ;) - thanks for reporting!Also:Fixed a bug where Auras crafting would not give you an antidote but bandages instead.