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Rise to Ruins

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No. of Players: Single Release Date: 2019-10-14 Genre: Indie, Simulation, Strategy Developer: Raymond Doerr Publisher: SixtyGig Games Website: https://store.steampowered.com/app/328080/Rise_to_Ruins/

Game Description


Rise to Ruins is at heart a godlike village simulator, but it also throws in plenty of familiar game play mechanics from classic real-time strategy and resource management games like Black and White, Settlers, ActRaiser and many others. It also throws in some twists by melding in some tower defense and survival elements in an attempt to create a new kind of godlike village simulator. The goal is to try to bridge the gap between the depth and complexity of traditional village simulators, the fun of godlikes and tower defense, with the simplicity of real-time strategy games.

Build A Village, and Die Trying!

A major part of the game is village management, and trying to discover new and creative ways to use the tools at your disposal to keep yourself alive as long as possible while you defend your village at night from the raging hoard of monsters, and try to expand in the day time. In this game, you will lose frequently, but with every failure you learn a little bit more about how to survive and apply that knowledge to your next attempt.

Frequent 100% Free Content Patches!

Like getting new content and not having to pay for it? Well, this is the game for you. For years Rise to Ruins had gotten frequent and completely free content patches, expanding the base game regularly!

Several Game Modes


Survival is the game the way it was meant to be played, as a brutal survival style village sim, you will probably die often trying to figure out the best way to survive, but that's half the fun right?!

Traditional is very similar to Survival, but it's balanced much like a traditional village simulator with some godlike and RTS elements sprinkled on top. The monster spawn rates are much lower, and the main focus is keeping your village happy and fed. It's a very easy mode, designed for casual players, or players just wanting to experiment.

Nightmare makes survival mode look like it's for carebears. Mostly, it's just like survival mode, but difficulty levels are ramped up through the roof. This is the masochist's mode.

Peaceful is the mode for you if you want to play a more laid back, classic village management game. There are no monsters what so ever, and no need to defend people. Just chill out and try to keep your villagers alive.

Sandbox, like the name implies, is a mode where you can play around with the game mechanics. Change the time of day, weather, spawn monsters or villagers, or even edit the map while you're playing on it. This is the ultimate "Screw around" mode for players wanting to play with the game mechanics.

Custom allows you to make up your own mode. You can adjust day length, how many days in a season, how many monsters spawn, and all sorts of other things. If you don't like the game's default settings, make your own up!.

Godlike Elements

Not only can you manage your village, but you also have many godlike abilities at your disposal. You can alter the terrain, blast enemies from afar, pick up objects or creatures, heal your villagers, speed up resource growth and all sorts of other fun godly stuff. You're part of this world just as much as your villagers are.

Tower Defense Elements

This isn't a tower defense game, but you'll still be getting some tower defense vibes from it! Use classic tower defense mechanics to defend your village at night, creating walls of towers behind maze walls to help keep your little villagers alive as long as possible, and if tower defense isn't your thing. That's ok! You can also raise an army of golems and recruit guards to defend the village.

World Maps and Regions!

The game has tons of hand made maps for you to select from (You can also make your own if you like!) Every biome follows a certain theme (Forest, Desert, Drylands, etc). Start your village anywhere you like, and slowly conquer the whole world! (Well, try to anyway, you'll probably just die.)

The Soundtrack!

A full original soundtrack, made by Bibiki Garcia that blends orchestral instruments in a way fans of old 1990s era PC gaming will love and remember!


SixtyGig Games is a DRM free independent game developer! Rise to Ruins will not now or ever in the future have any sort of DRM! Piracy protection only hurts you guys, the loyal paying players. So you rest assured knowing that once you buy yourself a copy of Rise to Ruins you'll never again have to concern yourself with nagging questions about if you can continue playing the game down the road due to something like always-online logins, lost registration codes or because you bought a new computer and you're only licensed to put the game on one. All I ask from you is to be reasonable and responsible, you can buy the game and play it as much as you like, wherever you like. Just tell your friends to support my DRM-Free philosophy and buy their own copy! Free Content Patches, no paid-DLC


I don't believe in paying for Downloaded Content. If you buy Rise to Ruins you will have access to the entire game and all the content I'll ever create for it, forever! I believe DLC is greedy, and you deserve to have the full gaming experience from day 1, right out of the (figurative) box!

Announcements

Update 2d - Even More Minor Fixes and Balance Update - Released!

This is a small patch addressing a few bugs, as well as a few minor balance tweaks. Enjoy! :)If you want to read more about the enormous Update 2 patch, click here.Check out the change log for all th

100 Free Copies for People Staying Inside!

I am giving out up to 100 FREE copies of Rise to Ruins to anyone who Follows, RTs and replies to this post on Twitter with their "proof" they are staying at home during the #CoronavirusOutbreak!I'm n

Build Update 1 Unstable 2 Released

Click here for help on accessing the Unstable branch!Update 1 Unstable 2 has arrived! This patch adds tons and tons of new perks (more than double!) as well as tosses in several bug fix and other gen

The developer of Rise to Ruins is absolutely mad and has secured funding for their games

Sometimes you read a story that's really hard to believe it's true but probably is. In this case it's Raymond Doerr of SixtyGig Games doing something absolutely nuts to secure funding for their games

Funding Secured.

Greetings fellow gamers!Many of you have probably noted an obvious slowdown in development since Update 1c was released last year. First and foremost, I would like to absolutely reassure you that dev

Update 1b - The Bug Fix and Tweaks Update - Released!

This is a smaller patch full of a ton of small quality of life improvements, bug fixes and balance changes. This patch was originally going into Update 2, but I decided to break out some of the Updat

Update 1 - The Magic Update - Released!

The first free post release content patch has arrived, introducing The Magic Update!This update includes a complete and total overhaul of the spell casting mechanics, as well as a ton of new spells.

Build Update 2 Unstable 1 Released

Click here for help on accessing the Unstable branch!A long time coming, I am happy to introduce that Update 2 Unstable 1 has arrived! This patch adds a ton bug fixes and improvements, but most impor

Build Update 2 Unstable 3c Released

Click here for help on accessing the Unstable branch!Update 2 Unstable 3c is a minor release addressing a few bugs and balance issues that creeped up. Check out the changelogs and enjoy!If you find a

Build Update 1 Unstable 1 Released

Click here for help on accessing the Unstable branch!Update 1 Unstable 1 has arrived! This patch adds a ton of small improvements and bug fixes, some balance changes, and most importantly a completel

Update 2c - Minor Fixes and Balance Update - Released!

This is a small patch addressing a few bugs, as well as a few minor balance tweaks. Enjoy! :)If you want to read more about the enormous patch that was just released on Saturday, click here.Check out

Free Content Patches: What to expect as we move beyond Early Access.

Greetings everyone! Now that Rise to Ruins has left Early Access, it's time to talk about how development will progress from here on out. As I've stated in the past, development will not end when the

Rise to Ruins Soundtrack Now Available All Over The Internet.

The Rise to Ruins soundtrack is now uploaded all over the internet, including Spotify, Amazon Music, Youtube, Google Play and more!All revenue (Less various store fees) from purchasing or listening t

Build Update 2 Unstable 3 Released

Click here for help on accessing the Unstable branch!Update 2 Unstable 3 has arrived! Just like Unstable 1 and 2, this patch adds a ton bug fixes and improvements, but most importantly, new content!

Build Update 2 Unstable 2 Released

Click here for help on accessing the Unstable branch!Update 2 Unstable 2 has arrived! Just like Unstable 1, this patch adds a ton bug fixes and improvements, but most importantly, new content! Some o

The best building games on PC

‘Building’ is a pretty broad theme. There are a lot of games where you build things, after all, and they can be very different. Helpfully, then, I’ve split this list of the 20 best

Build Update 2 Unstable 4 Released

Click here for help on accessing the Unstable branch!*Brushes dust off podium*Hello? *tap tap*Is this thing on? Hello?*clears throat*Ahem.. anyway..Rise to Ruins Update 2 Unstable 4 has finally arriv

Plans Secured.

Greetings everyone,It's time to get back on the bandwagon, and explain my current plans. Although they are always subject to change, I wanted to give everyone an update on what's been going on and wh

Unknown Pleasures: 'tis not the season

There’s a coat in a window on my way home and I want it. Or possibly a blazer, I was in a hurry. It is purple and the shop had put a sign saying “VAMPIRE” over it, but I don’t

Update 2 - The Achievement Update - Released!

Introducing the largest update patch ever in Rise to Ruins history. Update 2, the Achievement Update.This patch adds a massive amount of new content, bug fixes, tweaks and over 100 Steam Achievements