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More library updates for the latest graphics, sound, and input improvements from SDL2 and FNA.1.078-1.079------------------- updated game controller database (now supports PS5 controller)- updated to
We're happy to announce that Chasm turns two years old this week! On July 31, 2018 we flipped the switch and launched the game on Steam and PS4/Vita. It seems like it was just yesterday, but time cer
Chasm 1.073 is now available on Steam! This patch contains a few more fixes to bugs discovered by the community, improved keyboard remapping, and a fix for a possible missable quest goal. The game is
Chasm 1.075 is now available on Steam! This patch contains a few more fixes to bugs discovered by the community, FNA framework updates, as well as Linux and Mac OSX compatibility updates. Chasm is al
I can hardly believe it, but Chasm officially turns five years old today! On top of that, it was over 10 years ago now that Chasm's Kickstarter was successfully funded. Where does the time go? In cel
This update includes the latest FNA framework libraries and gamepad database.I've also been made aware of new audio issues in Windows with popping, crackling and other strange artifacts. This is due
Chasm 1.072 is now available on Steam! This patch contains numerous fixes for our last big update and also a few tweaks that the community suggested. The game is also on sale 40% Off for Steam's Autu
In this update I've rewritten the video scaling logic, and made some modifications to the available Video Options. Most notably, the Resolution option has been replaced with a new "Fit To Screen" opt
This release is mostly library updates, but that comes with a couple much needed fixes! The audio popping issue on Windows should finally be fixed, as well as controllers sometimes not being detected
This is just a quick patch with more framework updates for the Steam Deck, as well as new controller mappings.1.082 Change List------------------- updated game controller database- updated to FNA 22.
I'm excited to announce that Chasm 1.080 has been released on Steam. This release started as just a quick update to fix Steam Deck compatibility, but eventually ended up with some new features includ
This week marks the one year anniversary of Chasm's release! After over five years of hard work, Chasm was released to the world on July 31. In celebration, the game is 50% off on all platforms, an
This update includes the latest FNA framework libraries, a couple Steam Deck improvements, as well as the ability to set a custom key for the console.Tilde is not convenient for everyone's situation,
Hello again everyone! Since 1.066's release I've been sneaking out updates here and there while the porting studio worked on catching the console versions up from 1.035. It added up to be quite a bit
I noticed the majority of players aren't able to complete the course on Race mode, so I've added a melee weapon back in to help out. The weapon is chosen randomly for the course based off the seed an
A quick patch with more framework updates, as well as updated controller mappings.1.086 Change List------------------- removed redundant loading of gamecontrollerdb.txt- updated game controller datab
https://www.youtube.com/watch?v=yyORwRhyDNEWe're excited to announce that Chasm is having a Weekly deal this week at 35% off! In addition to the sale, a community member has created a quick introduct
Another quick update with the latest game controller mappings and FNA libraries.1.090------------------- fixed ledge overhang in Catacombs bossroom- updated game controller database (now supports PS5
Apologies for all the controller issues recently! There are 2 different problems going on, one of which is hopefully fixed for good now.1) Steam introduced Steam Input which changes how gamepads are
Chasm 1.077 is now available on Steam! This patch contains a few requested tweaks, as well as a large overhaul to the graphics system. OpenGL has been replaced on Windows and OS X with their own nati