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Radiation storms are a new environmental hazard for Lacuna Passage. They will not occur if you pick the "No Storms" scenario, but otherwise they are randomized low levels of radiation exposure that
Driveable rovers are finally here! There will be at least one rover guaranteed to spawn in every playthrough. There are two possible areas towards the center of the map where they may spawn random
There have been enough additions to the game that I felt it was time to go back and make some serious performance improvements. So there are fewer feature updates in this release, but it should mak
v0.61 focuses on a complete update of the power management system for exterior habitat modules, but a bunch of bug fixes are included as well. Check the change log below. Change Log Fixed incorre
A couple months ago I had to make a very difficult announcement. Lacuna Passage was being put on ice. That decision was not made lightly and I kept looking for a solution that might allow the game to
Hi All, Since acquiring Lacuna Passage we’ve been planning out and building our new direction for the game. Today we’d like to share this direction with you and show some of our development progress.
This month's update is focused on expanding the research mechanics of the game. You now have a new research bench inside each habitat that lets you track your research progress towards four new ach
v0.61 focuses on a complete update of the power management system for exterior habitat modules, but a bunch of bug fixes are included as well. Check the change log below. Change Log Fixed incorre
Hello folks,We've had to stop our development schedule for Lacuna Passage V2. Our goal with this project was to first expand on the original concept built by Random Seed, followed by raising funds &
v0.6 focuses on making the control options much more flexible. This required a complete rework of the input system in the game to support most PC-compatible controllers and full key remapping optio
It’s time for Update 02 and we’re excited to share our progress on Lacuna Passage. In our last update we talked about the switch to Unreal Engine which allows us to create larger landscapes and build
Hi folks, in our last update we touched on the dynamic weather system we’ve built to recreate conditions on the Martian surface. This update is a brief check-in to show you our new astronaut suit and
We hope everyone had a great start to 2020. Post holidays our team hit the ground running with our build-out of Lacuna Passage and we’re excited to share more progress. In Update 02 we talked about n
This month I'm introducing the first of many new late-game goal mechanics. No longer will the survival mode be entirely based on survival time. You now have the optional side objective of completin
Driveable rovers are finally here! There will be at least one rover guaranteed to spawn in every playthrough. There are two possible areas towards the center of the map where they may spawn random
Version 0.65 just went live to add a long requested feature. Mouse input for datapad screens. There are two ways to use the mouse controls. First, you can just hold down the datapad key (E by default
Hi folks we hope everyone is safe and well during these unexpected circumstances of the global pandemic. In Update 03 we talked about Rovers and a timeline for our new build. This update is a brief c
I was intending for this update to go live to everyone before Christmas, but I ran into some last minute bugs that I didn't have time to fix before I travel. Instead of leaving you all empty handed
As things slowly return to normal we’d like to talk about our new development timeline and progress. Update 04 touched upon new assets and items. This update will cover our launch timeline, new gear
Radiation storms are a new environmental hazard for Lacuna Passage. They will not occur if you pick the "No Storms" scenario, but otherwise they are randomized low levels of radiation exposure that