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We have a new patch available! This one includes customizable controls, and a whole lot more. Check out the change list below: Added customizable controls Removed the portraits in Englestrome tha
Major video card memory optimizations. Optimization when removing blocks on ship to avoid permanent frame rate drop. Made Dock Master invulnerable. Pressing Q or M a second time allows to close Ques
We have now made it a lot easier to create and use Mods in Windforge. There is a data extractor packaged with the game now that will give you complete access to all of the game’s data. We’ve also c
Another long list of improvements for Windforge! This week's fixes include a lot of tweaking to spawn rates, item pickup issues, and the illusive Vulcan Furance materials. Enjoy! Pickups no longer c
We have a new patch available! This one includes customizable controls, and a whole lot more. Check out the change list below: Added customizable controls Removed the portraits in Englestrome tha
We have a new build ready for you! In this build, there is some new elements available in stores. The enemy spawning has been tweaked. There is now an option to fix your entire ship in the dock maste
Here's our latest batch of changes. There's a good mix of bug fixes and improvements. Some highlights include an autosave when you transition between areas, automatic ship anchoring at the dock, sa
Major video card memory optimizations. Optimization when removing blocks on ship to avoid permanent frame rate drop. Made Dock Master invulnerable. Pressing Q or M a second time allows to close Ques
Another long list of improvements for Windforge! This week's fixes include a lot of tweaking to spawn rates, item pickup issues, and the illusive Vulcan Furance materials. Enjoy! Pickups no longer c
We have a new patch ready for this weekend. Some highlights include game options for your zoom level and autosave, optimizations for gas filled areas, and various bug fixes and usablility improvemen
We've made some practical changes! No more recipe confusion! That whole system has seen a needed improvement. Also, the highly requested hatch fix has been applied! Learned recipes are grayed out in
Hey everyone, we have a new update available. Besides a few fixes, and gameplay tweaks, we also added a new recipe, a giant version of the kraken, and around 10 new ships to spawn. Enjoy! Fixed
We have a new patch ready for this weekend. Some highlights include game options for your zoom level and autosave, optimizations for gas filled areas, and various bug fixes and usablility improvemen
We've made some practical changes! No more recipe confusion! That whole system has seen a needed improvement. Also, the highly requested hatch fix has been applied! Learned recipes are grayed out in
Hey everyone, we just released a new update for Windforge. The highlights of this update include bug fixes and a secret unlockable dev mode. This mode will be mostly useful for people that wish t
Here's our latest batch of changes. There's a good mix of bug fixes and improvements. Some highlights include an autosave when you transition between areas, automatic ship anchoring at the dock, sa
Hey everyone, we just released a new update for Windforge. The highlights of this update include bug fixes and a secret unlockable dev mode. This mode will be mostly useful for people that wish t
We have now made it a lot easier to create and use Mods in Windforge. There is a data extractor packaged with the game now that will give you complete access to all of the game’s data. We’ve also c
We have a new build ready for you! In this build, there is some new elements available in stores. The enemy spawning has been tweaked. There is now an option to fix your entire ship in the dock maste
Hey everyone, we have a new update available. Besides a few fixes, and gameplay tweaks, we also added a new recipe, a giant version of the kraken, and around 10 new ships to spawn. Enjoy! Fixed