Version 1.0.8388 Released
Author: indiefoldcreator
Date:
Sun, 11 Aug 2024
Game: Windforge
We have a new patch available! This one includes customizable controls, and a whole lot more. Check out the change list below:
- Added customizable controls
- Removed the portraits in Englestrome that sometimes appeared on top of other portraits
- Made the collisions for the artillery and machine gun turrets consistent for each direction
- Fixed generation issue that was causing auto turret collisions to be partially overwritten
- Displaying ship buoyancy in the examine window now
- Fix a bug that would bring you back to life if you die in the Temple of Cordeus interior and try to go back to town
- Added life meter to inventory and simlar pages
- Added text amounts for your heath on your health bar
- Fixed bug in the driftstone fortress that could sometimes duplicate your active ship
- Inventory items that are in your quick slots will be marked in your inventory list
- Fixed the underpowered starting ship in the first area
- The ship in the starting area uses the proper indicator icon now
- The screen edges will go cloudy now when you are choking on gas
- Improved positioning of squid corpses when they die
- Fixed a rare divide by zero error when generating temples
- Improved tool tip positioning
- Added quantity increase holding and acceleration to buying, selling, stashing, and dropping
- Clearing areas in the world when loading ships at the dock to ensure that really large ships don't get stuck in islands
- Distinguishing between the case where you successfully defend Englestrome or just run away.
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