Patch Notes EAV1.1.2 - New AI system is here!

Date: Sun, 18 Feb 2024
Game: Zone 22
Zone 22 Game Banner
Genre: Action, Adventure, Casual, Indie, RPG, Simulation, Early Access
Developer: Nordic Legacy
Release Date: Fri, 31 Jul 2015
- New guard AI system. It's a lot easier for the player to escape the guards and run home to safety

- A health system that determines if you're going to get caught or not

- Muzzle flashes to the guards weapons

- New gunshot sound

- A more reliable branding system, it's impossible to get branded twice

- a health option in journal

- working reduces notoriety

- Notoriety decreases daily by 20

- Alarm sound that activates upon being caught

- Eating food also restores HP

- a bug where the loot crates just stayed on the message "Not Enough Strength"

- a bug where the loot crate lable you as a thief and never removing the tag

- Cleaned up some scripts (improves performance slightly)

- The execution cutscene now starts at the break of dawn

The AI has been improved a lot. The guards aren't perfect yet though, they need to have a run state and better animations.

The cooking system has to wait, I had to rewrite the entire AI and it took up a lot of time and it was way more important.

Write your comment!