Hotfix v0.97.2

Date: Tue, 30 Apr 2024
Game: DinoSystem
DinoSystem Game Banner
Genre: Action, Indie, RPG, Simulation, Early Access
Developer: Daniele Ferraro
Release Date: Thu, 25 Jun 2015

This update IS compatible with savegames from previous v0.96.0+!




ENGINE:



- Construct 3 updated to r376.

GRAPHICS:



- Added a visual feedback particle effect when a skill increases.

AUDIO:



- Heartbeat sound volume slightly reduced, and frequency increased.

INTERFACE:



- Main Menu link icons have a fancy effect while disappearing/appearing when accessing/exiting the Load Game screen.
- While fishing, mouse-hover on sea also shows LMB/key for attempting to fish.
- Some UI elements (top-left notification, top-right game info) are now responsive to window size/proportions.

SURVIVAL:



- Body Muscle decay rate from Soreness over 25% increased to 4x (from 3x).
- Body Muscle decay rate is reduced ~30% more by Body Fat and Proteins.
- It's now possible to butcher a carcass with bare-hands is frozen over 50%, but below 100%.
- Strength requirement for pulling Carcass/Skeleton tweaked to be lower for smaller animals, and about the same for bigger ones.
- Character head turns a bit more gradually.

ANIMALS:



- Small improvements to animal bleeding logic.

FIXES:



- Fixed Butchering, Cleaning Branch/Fish and Expand Lakebed actions speed not being affected by changes in v0.97.1 (which increased their speed).
- Fixed Butchering not advancing using a Sharpstone when the carcass is frozen.
- Fixed alert message "your high Fullness is slowing this action down" showing when the Fullness is actually low or 0.

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