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DinoSystem

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No. of Players: Single Release Date: 2015-06-25 Genre: Action, Indie, RPG, Simulation, Early Access Developer: Daniele Ferraro Publisher: Plug In Digital Website: https://store.steampowered.com/app/373750/DinoSystem/

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DinoSystem

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Game Description

WARNING: Remote Play Together tag is added purely to enable the ability to use multiple computers to play, not to suggest the game has any multiplayer feature.

DinoSystem is a 2D, top-down ecosystem and survival simulation that allows players to either manage the ecology of an evolving island (inhabited by dinosaurs), or survive in it as a human, dealing with realistic survival mechanics, and with a deep character progression system that tracks how your character's body adapts over time.

An emergent, living world:

Everything on the island is subject to biological and physical rules, and nothing comes from nothing: will you hunt the last dinosaur of its species for a steak, or will you protect it from extinction and make sure its eggs hatch? These are the dilemmas you'll face in the game, as long as YOU don't get extinct.

Development:

To see all the features planned for the full release and the ideas we are considering, please check the development roadmap, and feel free to join the discussion and make suggestions!

Game Modes:

  • God: Manage the island ecology, change the weather, trigger devastating events, and see how the ecosystem adapts.
  • Survival: Join the island as a stranded human, see how long you can survive as part of it, and how your body changes in the process.

World Features:

  • Ecology simulation: the game simulates a Cretaceous ecosystem populated mainly by dinosaurs. Animals and plants don't "spawn"; they are born, grow, reproduce and die.
  • DinoSystem uses a seasonal model that calculates day/night length, relative position of the sun, and influences the weather; seasons transition is totally gradual.
  • Realistic weather model that takes into account variables like time of day, humidity, temperature, and pressure; generating weather conditions like rain, snow, wind, sand/snowstorms, thunderstorm and fog.
  • Thunders can trigger wildfires, which can burn down entire forests.
  • Realistic water cycle: rain creates puddles that can either evaporate or grow into ponds and lakes. Evaporation takes into account air humidity, temperature and sun exposure.
  • Terrain changes according to factors like presence of water, weather, vegetation, and location. Any area can become fertile or arid, new forest or grasslands may form or disappear over time.
  • Fire (from torches to campfires and wildfires) consumes available fuel, releasing heat and light, and it's influenced by air humidity and wind; you body and all objects near a fire are heated up. Fire can spread to nearby vegetation and trigger a wildfire, if ambient conditions are favourable.
  • Animals AI allows them to survive in their world and adapt; they'll reproduce, care for their youngs, look for protection or compete for food and mating.
  • Each new island is generated at game start, based on parameters set by the player.
  • Everything, from dead animals to branches, decomposes based on factors like temperature, humidity, and location. There is no "timer" after which an item or a carcass disappears.

Survival Features:

  • Deep, complex and rewarding character progression system: metabolism, body muscles and fat change according to your lifestyle, and your character's sprite changes in appearance to reflect this. Get fat to survive winter, get slim to be lighter and swifter, or get muscular to be stronger in combat and more capable of hard work, but make sure to eat enough proteins.
  • Needs like thirst and hunger are not just bars that drop at a constant rate: everything, from performing actions to metabolism and body weight, influence the rate at which you burn calories, consume water or get tired. For example, high temperature or intense activity make you sweat, requiring you to drink more water. Also, you won't die directly by malnutrition, but as you starve you lose fat, until you become too weak and eventually die from the elements.
  • Dozens of skills, both mental and physical, that raise as you perform the related action; but can also decay if you don't practice them for a long time.
  • Crafting/Building system allowing you to create items, clothing, weapons, as well as build your own shelter (unless you find a cave..).
  • Foods with different nutrition values: meat is valuable because of proteins, but make sure you cook it...

Many more features will be added throughout the development! Again, check the development roadmap, and feel free to get involved and suggest new features.

### NOTE FOR LAPTOP USERS ###

If you have a decent graphics card and still have bad performance, it's possible your card is not being used to run the game. Try enabling your graphics card for run_game.exe (the game launcher), here's a guide for NVIDIA and ATI.

Announcements

Update v0.90.0 released!

This update IS compatible with savegames from previous v0.88.0+!---> FULL CHANGELOG Added Mushrooms:- Mushrooms are just part of a bigger "parent" organism that lives and grows below the actual soil,

Update v0.96.5 released!

This update IS compatible with savegames from previous v0.96.0+!A NOTE FROM THE DEV:I'm back releasing monthly updates! This is a smaller update to implement some final enhancements to the terrain te

Update v0.97.0 released!

This update IS compatible with savegames from previous v0.96.0+!---> FULL CHANGELOG A NOTE FROM THE DEV:New year, new DinoSystem update! 2023 presented many challenges and opportunities: one of my f

Update v0.95.0 released!

This update SHOULD BE compatible with savegames from previous v0.88.0+!But it's still advised to start a new game, as the amount of changes is enormous.Click here for the -> FULL CHANGELOG A NOTE FRO

Update v0.88.5 (changelog)

This update IS compatible with savegames from previous v0.88.0+!SYSTEM:- Minimum framerate (below which the game starts to go in slow-motion, to prevent collision glitches and preserve playability) n

Update 0.96 preview (revamped graphics!)

Hello survivors!I wanted to share a quick update about the next major DinoSystem version labled as v0.96!v0.96 includes many improvements to several areas of the game, like animal AI, skill system, s

Quick heads up to the next update!

Hello there!It's been a long time! I just wanted to let you know I'm working on the next update, and it's a big one.Quick summary (subject to changes):-Didelphodon (small mammal)-Craftable waterskin-

Update v0.85.0 - Character Presets, Controls tweaks, AI expansion, many improvements!

This update IS compatible with savegames from previous v0.80.0+! But it's still advised to start a new game, as some changes could potentially cause glitches. FULL CHANGELOG --- NOTE: this anno

Development update!

Hello there! (read it with Obi-Wan's voice, if you recall this scene :p)First and foremost, I want to thank everyone who played and plays DinoSystem and is giving me feedback and bug reports. I'm ast

Hotfix v0.88.1 released!

This update IS compatible with savegames from previous v0.88.0!GRAPHICS:- Several improvements to character animations. - Stone/Wood Wall sprites blend better together. - Blood terrain decals size t

Update v0.97.1 released!

This update IS compatible with savegames from previous v0.96.0+!---> FULL CHANGELOG A NOTE FROM THE DEV:This is a relatively small update to address some major issues, as well as delivering a few ch

Update v0.89.0 released!

This update IS compatible with savegames from previous v0.88.0+!---> FULL CHANGELOG - Added a new ability, Planting trees:*To plant a tree, right click on a fruit (Berry, Cone or Coconut), and select

Update v0.88.0 - Gender selection & tons of stuff!

This update is NOT compatible with old savegames!Savegames are automatically deleted due to the different way the new version handles some core mechanics. If you have a current game you don't want to

Update v0.90.8 - Consolidation #2

This update IS compatible with savegames from previous v0.88.0+!This is a minor update that includes some balance tweaks and various small improvements, as well as several important fixes. I've decid

Hotfix v0.88.2 released!

This update IS compatible with savegames from previous v0.88.0+!SYSTEM:- Minimum framerate raised to 20 (from 5), below which the game starts to go in slow motion (to prevent collision glitches and p

Update v0.82.0 - Micronutrients, Skin Tone, many improvements!

This update IS compatible with savegames from previous v0.80.0+! But it's still advised to start a new game, as some changes could potentially cause glitches. FULL CHANGELOG --- This update bri

Update v0.96.0 released!

This update is NOT compatible with old savegames!Savegames are automatically deleted due to the different way the new version handles some core mechanics. If you have a current game you don't want to

Hotfix v0.97.2

This update IS compatible with savegames from previous v0.96.0+!ENGINE:- Construct 3 updated to r376.GRAPHICS:- Added a visual feedback particle effect when a skill increases.AUDIO:- Heartbeat sound

Update v0.90.5 - Consolidation

This update IS compatible with savegames from previous v0.88.0+!SYSTEM:- Minimum zoom expanded by 2x.AUDIO:- Animal sound produced when poisoned has pitch increased if it's young, just as other sound

Memory leak & next hotfix

UPDATE: MAYBE I'VE FIXED THE ISSUE WHILE PRESERVING SAVE COMPATILITY, THE HOTFIX IS COMING ON 14th NOVEMBER, AFTER FURTHER TESTING.Hello survivors! I have bad and a good news for ya...The last hotfix