Patch 1.3.2 - Intruders

Date: Thu, 02 Feb 2023
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Genre: Action, Adventure, Indie, RPG, Early Access
Developer: PlaySurrounDead
Release Date: Fri, 24 Jun 2022

ADDITIONS:



  • New passive skill: Thief (Improves player speed of breaking into stuff and less chance of making noise)
  • New currency item: Credits
  • Locked safes added to map that can contain Credits & Money
  • Wandering trader now sells rare items that can be purchased with the obscure currency 'Credits'
  • Locked objects have a chance to produce noise when opening them, this will draw AI to your location
  • Reset player camera position (Change keybinding to enable)
  • Added audio when hovering over UI buttons
  • Interact UI shows keybinding and if the container is inspected or not


  • Removed keybinding for reset level and added a button in difficulty options that resets the player's level & skills
  • Added new exploration music
  • Added ability for player to sit down (keybinding in controls)
  • Added UI for when health is being regenerated (Can be disabled)


CHANGES:



  • Regen health is started by either using medical items or sitting down
  • Improved crafting so that you don't have to click back on it each time
  • To regain health (With skill) you need to have at least 15 health
  • Changes to font of interact UI
  • Increased lock picking of doors from 5s to 10s
  • Backend changes to shaders
  • Adjustments to some prices
  • Changes to foliage


BUG FIXES:



  • Fixed bug on locked objects where cancelling the progress will not cancel the animation
  • Fixed rare issue when a vehicle runs out of fuel it will go backwards
  • Fixed to random issue of zombie bosses spawning in weird positions
  • Fixed floating trees near a motel location
  • Fixed bug where you could loot hidden cache multiple times


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