Development update!
Author: indiefoldcreator
Date:
Tue, 30 Apr 2024
Game: DinoSystem
Genre:
Action, Indie, RPG, Simulation, Early Access
Developer: Daniele Ferraro
Release Date: Thu, 25 Jun 2015
Developer: Daniele Ferraro
Release Date: Thu, 25 Jun 2015
Hello there! (read it with Obi-Wan's voice, if you recall this scene :p)
First and foremost, I want to thank everyone who played and plays DinoSystem and is giving me feedback and bug reports. I'm astonished by the good reviews the game is getting, I never thought a substantial number of players would appreciate the game, which started as a passion project and is very niche in gameplay and art style.
I also need to apologize for the lack of news and updates in the last 10 months, I've never stopped working on DinoSystem during this time, I've just progressed extremely slowly, due to my full-time job, and never felt confident enough to release the work done as an actual update, at least so far.
I'm here to announce I've partially quit that job (turning it into a part-time one), in order to be completely absorbed by DS development once again.
And about the next update, it is nearly ready: expect it to be released sometime between 31 October to 7th November!
- Gender selection, with actual gameplay differences: playing as female has its pros and cons
- Deep improvements to animal AI, with more interactions between species and co-specifics
- Ability to introduce animals in God Mode
- Wooden walls buildable in Survival Mode
- Bigger island and improved island generation
- Birds flocks (visual effect, but with actual simulated mechanics)
- Tons, tons of smaller improvements, balance tweaks and bug fixes
Expect a full (and still WIP) changelog to be released few days before the update.
See you soon!
Daniel
First and foremost, I want to thank everyone who played and plays DinoSystem and is giving me feedback and bug reports. I'm astonished by the good reviews the game is getting, I never thought a substantial number of players would appreciate the game, which started as a passion project and is very niche in gameplay and art style.
I also need to apologize for the lack of news and updates in the last 10 months, I've never stopped working on DinoSystem during this time, I've just progressed extremely slowly, due to my full-time job, and never felt confident enough to release the work done as an actual update, at least so far.
I'm here to announce I've partially quit that job (turning it into a part-time one), in order to be completely absorbed by DS development once again.
And about the next update, it is nearly ready: expect it to be released sometime between 31 October to 7th November!
Here's a quick summary of what v0.88 brings:
- Gender selection, with actual gameplay differences: playing as female has its pros and cons
- Deep improvements to animal AI, with more interactions between species and co-specifics
- Ability to introduce animals in God Mode
- Wooden walls buildable in Survival Mode
- Bigger island and improved island generation
- Birds flocks (visual effect, but with actual simulated mechanics)
- Tons, tons of smaller improvements, balance tweaks and bug fixes
Expect a full (and still WIP) changelog to be released few days before the update.
See you soon!
Daniel
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