More Fixes on Experimental
Author: indiefoldcreator
Date:
Tue, 20 Aug 2024
Fixed a few more player-reported issues on the experimental branch (will push to default once it sits for a day with no issues). Here's the quick list:
- gluttony would sometimes just get stuck after breath attack
- what items explanations/tutorials you had seen already wasn't saving correctly and so they would pop up again if you reloaded. super lame/annoying.
- items you had equiped when you loaded a game were cosmetically there, but didn't provide any benefit.
- very obscure bug related to starting a boss cutscene during respawn (you could move/fight during the cutscene). this one should be fixed now, but is hard for me to repro, so let me know if you still see it.
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