Prologue for early 2023
Author: indiefoldcreator
Date:
Sat, 04 Feb 2023
Genre:
Action, Adventure, Indie, RPG, Early Access
Developer: Ortharion project
Release Date: Tue, 24 Jan 2023
Developer: Ortharion project
Release Date: Tue, 24 Jan 2023
Hello, a prologue for the game will be released in early 2023.
https://store.steampowered.com/app/2212060/Ortharion__The_Last_Battle_Prologue/
I was hoping to release the game in early access precisely around February 2023, but I'm not yet satisfied with the game as a whole. So, many points will be improved and the game will only be released when I am perfectly satisfied with the gameplay and the game world.
I'm still hoping for an early access release in 2023.
Here are the new contents and improvements you can find in this prologue:
I have already done half of the objectives mentioned above.
See you in 2023 for the launch of the prologue, hoping to see many of you!
https://store.steampowered.com/app/2212060/Ortharion__The_Last_Battle_Prologue/
I was hoping to release the game in early access precisely around February 2023, but I'm not yet satisfied with the game as a whole. So, many points will be improved and the game will only be released when I am perfectly satisfied with the gameplay and the game world.
I'm still hoping for an early access release in 2023.
Here are the new contents and improvements you can find in this prologue:
- A new terrain, which allows to introduce the guild, which will be an important part of the game.
- Creation of buildings for the guild with resource management.
- Adventurer management for the guild sent on a mission.
- Adventurers will be able to follow the player in his campaign.
- Added a progression interface to help beginner and average players on a progression axis and giving rewards, this will serve as a tutorial to advance.
- Achievements specific to the prologue.
- A ranking system.
- A random dungeon system from the guild and various missions, this content being limited compared to the final version.
- New skills, mostly passive.
- Added quests related to passing time, if you perform certain actions in time, the storyline will change slightly.
- Improved Crafting system with dedicated skills and tools, with materials having health bars instead of a loading bar in addition to random placements for rarer materials.
- NPCs can ambush you.
- NPCs can retreat.
- NPCs can flee.
- Added patrols.
- Homing fireballs can be dodged using the player's Dash.
- Added monsters with new mass aggro skills if you don't stop them.
- Added several neutral NPCs to make the world livelier.
- Added gameplay-altering talents.
- Improved quest tracking.
- A summary of achievements and their bonuses on the main achievements page for better tracking.
I have already done half of the objectives mentioned above.
See you in 2023 for the launch of the prologue, hoping to see many of you!
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