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Ortharion : The Last Battle

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No. of Players: Single Release Date: 2023-01-24 Genre: Action, Adventure, Indie, RPG, Early Access Developer: Ortharion project Publisher: Ortharion project Website: null

Game Description

Come and discover the beginning of the game for free:

https://store.steampowered.com/app/2212060/Ortharion__The_Last_Battle_Prologue/



Ortharion: The Last Battle is a hack'n slash RPG set in a medieval fantasy world,
The game takes the basics of Ortharion Project by improving them and adding content on top.

Story: Join a fantasy world filled with magic and secrets. The great mage Ortharion has chosen you! With his help, restore balance in the world and pursue your own goals!

Competitive modes: The game has been designed around several ranking systems, whether it is survival arenas, killing certain bosses as quickly as possible, making a dungeon as quickly as possible. Accumulate points and compare them to your friends or to the community with a season system that will be available from early access.

Easy to learn, hard to master: An intuitive handling, with several mechanics based on the learning of rules, whether of the world, of the adventurer's guild with management of new adventurers, but also the mechanics of your character or enemies.

Over 350 upgradeable spells: Spells must be found and learned, there are 5 types of rarity and they can level up. Learning requires certain statistics and particular classes. Spells that are found and have already been learned are also useful.




Class evolution : Start with one of the 3 classes available at the start of the game, gradually choose new classes and subclasses, giving you different advantages to finally choose 7 specialties at the same time among the 39 available in total, for an almost infinite number of possibilities.



More than 50 monsters with different abilities: Fight a few monsters at the start and then manage several dozen at the same time on the highest levels.

20 major bosses to face: The bosses are divided into two categories, the normal bosses which will be a small passing challenge and 20 much more powerful bosses leaving you no room for error and where each combat is scheduled to last about ten minutes with several combat phases.

Procedural objects : Each object can have particular powers and in addition belong to a set, making the number of combinations more important than on other hack'n slashes. Your best items can also be upgraded with the Blacksmith, Enchantress, or Gems.
The statistics are also random and distributed by Third Party.

Collect Ortharion Shards : Collect its Shards in mini-trails made up of traps, moving platforms, puzzles and secret areas.

Talent Trees : Each Ortharion shard gives you a point in talent trees that will allow you to further personalize your character. The talent trees being specific to each class with very specific points and other more general points.

Management of an adventurer's guild: Collect resources, build houses for yourself and future adventurers who want to join your guild, buy new, more qualified merchants, specialize your guild, send your adventurers on a mission or ask them to become your comrades in arms to bring them with you as you explore the world.

A skill and crafting system with real learning: Testing craft recipes using mini-games, your character can learn recipes, making it easier for you to create, but if you understand the system you can perfectly create whatever you want without needing your character to use a blueprint. The creation from A to Z of an object is planned, unlike Ortharion Project.

Several levels of difficulty adjustable whenever you want

Announcements

Etat actuel du jeu et la suite

I have just published a new update, improving a few points of the demo with especially the addition of 2k and 4k resolutions as well as an improvement in the loading times of the scenery during the g

Ortharion: The Last Battle, an Ortharion Project ++?

Hello Adventurer,Here, it's Sylvain, and if Adrien remains the main actor in the development of Ortharion The last Battle, my place will not be taken lightly, because I will be assisting him in terms

0.06b

Bug fix: Identification scrolls are properly consumed, regardless of the situation.Improvement : The default zoom distance is set to maximum value instead of minimum when launching the game. Zoom cha

Quarterly Update 3

Hello Adventurer,Here is Sylvain, what's new since our last news of March 1st?Today, we're going to share information about the game's roadmap and development.Let's start with the annoying things: we

0.06a

Bug fix : Neutral NPCs are no longer spawned multiple times. Fixed the map updating when an NPC is removed from the area, which could create display and save bugs in certain specific situations.Impr

Trimester update

Greetings, disciples of Ortharion!Throughout development, I will share with you the evolution of the game, the ideas that are put in place, if I encounter any problems or if I have important informat

Demo soon !

Here is a news to announce the continuation of the next 4 monthsHello, Adrien here, there will be no quarterly article next month. Indeed, it will be moved to the first of October 2022, in order to i

Launch of the demo and Kickstarter

So you haven't heard from us for 4 months and for good reason, we were preparing this month of October which is going to be VERY dense! With the program, and described in detail later, the demo, the

0.06c

Bug Fix When the identification scrolls are completely worn out from a right click, the image is removed from the mouse cursor. Random items created from recipes such as Two-Handed Sword, Staff, Two-

Prologue for early 2023

Hello, a prologue for the game will be released in early 2023.https://store.steampowered.com/app/2212060/Ortharion__The_Last_Battle_Prologue/I was hoping to release the game in early access precisely

Quarterly Update 2

Hello Adventurer,Here is Sylvain. What's new since our last news on December 31? Yes, we indicated that we would do a quarterly post and it's only been two months! But we really wanted to communicate