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Bug fix: Identification scrolls are properly consumed, regardless of the situation.Improvement : The default zoom distance is set to maximum value instead of minimum when launching the game. Zoom cha
Hello Adventurer,Here is Sylvain. What's new since our last news on December 31? Yes, we indicated that we would do a quarterly post and it's only been two months! But we really wanted to communicate
Bug Fix When the identification scrolls are completely worn out from a right click, the image is removed from the mouse cursor. Random items created from recipes such as Two-Handed Sword, Staff, Two-
Hello, a prologue for the game will be released in early 2023.https://store.steampowered.com/app/2212060/Ortharion__The_Last_Battle_Prologue/I was hoping to release the game in early access precisely
Hello Adventurer,Here, it's Sylvain, and if Adrien remains the main actor in the development of Ortharion The last Battle, my place will not be taken lightly, because I will be assisting him in terms
Here is a news to announce the continuation of the next 4 monthsHello, Adrien here, there will be no quarterly article next month. Indeed, it will be moved to the first of October 2022, in order to i
Greetings, disciples of Ortharion!Throughout development, I will share with you the evolution of the game, the ideas that are put in place, if I encounter any problems or if I have important informat
Hello Adventurer,Here is Sylvain, what's new since our last news of March 1st?Today, we're going to share information about the game's roadmap and development.Let's start with the annoying things: we
Bug fix : Neutral NPCs are no longer spawned multiple times. Fixed the map updating when an NPC is removed from the area, which could create display and save bugs in certain specific situations.Impr
So you haven't heard from us for 4 months and for good reason, we were preparing this month of October which is going to be VERY dense! With the program, and described in detail later, the demo, the
I have just published a new update, improving a few points of the demo with especially the addition of 2k and 4k resolutions as well as an improvement in the loading times of the scenery during the g