Game Update: 23.1.4
Author: indiefoldcreator
Date:
Fri, 03 May 2024
Game: Project Arrhythmia
Genre:
Action, Adventure, Indie, Strategy, Early Access
Developer: Vitamin Games
Release Date: Fri, 14 Jun 2019
Developer: Vitamin Games
Release Date: Fri, 14 Jun 2019
I forgot a few more changes and features added, but this is most of it. Sorry, I took worse notes on stuff this time.
23.1.4
Bug fixes:
- Fix for copy/pasting for objects/prefabs sometimes not working
- Fix for randomization options sometimes resetting/glitching out
- Relative randomization option tooltip title fixed
- Gradient now works on both objects and background in both editor and arcade (I lied before but it's truly fixed now kill me)
- Removed double notification when pasting objects
Known issues:
- Sometimes prefabs will fail to render correctly, this is being worked on
23.1.3
New features:
- New default background generator options on level creation.
- Added copy / paste to parallax objects.
- Middle mouse drag now works on object keyframe timeline.
Changes:
- Audio file selection window now supports all three audio types without selecting each per the dropdown (.wav / .ogg / .mp3).
- Completely rewrote object selection code to be more efficient and predictable.
- Completely re-wrote object keyframe selection code to be more efficient and predictable.
- Massive performance boost when highlighting lots of objects/object keyframes.
- Updated prefab colors to not conflict with blue selection color so much.
- No longer can open prefab creator without at least one object selected.
- Some event values were adjusted to reflect the underlying values better.
- Base level starts at 30 zoom (prev was 20).
- Sped up rendering in some cases.
- Removed un-needed debug statements.
- Minor tweaks to editor UI.
- Removed holiday theme.
Bug fixes:
- Improvement for prefab speed in editor and arcade.
- Object keyframe timeline selections/zoom / position better handled/loaded.
- Gradient now works properly on background and foreground elements again.
- Create prefab dialog has proper text colors now.
- Copy / Paste of objects is faster and more consistent now.
- Pasting objects now makes them auto-selected.
- Expanding a prefab now correctly renders the prefab and selects all it's elements.
- Fix issue with loading levels causing a crash.
- Fix issue with creating objects in event layer causing a crash.
- (23.1.3b) Gradient is actually fixed now (lmao wtf)
23.1.2
(04.01.2023)New features:
- Depth of Field effect for parallax objects is now fully implemented. You can turn it on / off and change it's focus depth in the parallax settings dialog now
Changes:
- Optimized text objects
- Optimized theme updating
Bug fixes:
- Fix prefab search
- Fix prefab creation
- Fix prefab preview not working
- Fix for parallax settings bugging out
- Fix for large text objects rendering in and lagging the hell out of the game (still might have some spikes in some cases but should be far less bad)
- Some minor UI fixes
- (23.1.2b) Fix for helpers being not transparent (lol oof)
23.1.1
(03.01.2023)New features:
- Begun the addition of Depth of Field effect for parallax objects
Changes:
- Some editor UI elements are no longer affected by level effects
- Optimized render flow for camera setup (this should allow for quite the FPS boost)
Bug fixes:
- Optimized timeline object rendering to be more efficient
- Removed un-needed parsing of editor data on level load for arcade
- Parallax objects no longer get their shape data reset in some cases
- Fixed memory leak with prefabs
- Fixed parallax objects not working with zoom keyframes
- Fixed grid alignment for the editor
- Optimized string generation in some UI
- Collapsing prefabs is a bit more consistent
- Optimized timeline object name rendering
- Fixed some issues with prefab object not updating properly
- Some minor UI fixes
- Fixed issue with levels not being playable in Arcade
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