HUGE update is live - new building system!
Author: indiefoldcreator
Date:
Thu, 19 Oct 2023
Game: Astral Terra
Genre:
Action, Adventure, Indie, RPG, Early Access
Developer: Tethys Interactive LLC
Release Date: Tue, 10 Nov 2015
Developer: Tethys Interactive LLC
Release Date: Tue, 10 Nov 2015
Greetings friends!
We just pushed out a huge update today that replaces the old block building system with a new system with better functionality and more pleasing aesthetic. Instead of blocks, this new system is made of detailed architectural pieces similar to some of more popular survival based games you guys may be familiar with. Building also requires resources now, something the community has asked for that we all felt would add value and immersion to the game play. When constructing buildings, you must start with a foundation piece and 2-4 pillars. From there you can place walls, windows, doors, ceilings, etc... We are launching the system with a basic construction set with plans to release new architectural styles and texture sets regularly until the system is well filled out. We decided to start with a Castle style with 2 texture sets. Since building now requires resources and some of the resources need to be refined, we recognized the need to make crafting more streamlined. Enjoy the new functionality - crafting can simply be started now by hitting the big crafting button. More advanced items still require the forge. Lots of work/time went into this big update, as usual, thanks for playing and everyone's patience while we work out the bugs, enjoy the Steam Summer Sale have a great weekend!
Patch Notes:
1.0
- Fixed a bug with character deletion where characters inventory would remain. Other characters, when making a new character with the same name, would get the old inventory.
- Replaced old block building system with new detailed parts building system.
- New building interface with tool tips. Use the NUMPAD to cycle through pieces.
- All new building pieces. 1 Architectural style, 2 texture sets and 12 different foundations for the first release.
- Integrated resource management with building. Building now requires resources. The most common resources needed for building will be Wood, Stone, Refined Wood, Refined Stone.
- New Feedback ui that tells players what resources are used, or returned, when building.
- New crafting button added to allow players to craft basic items on the fly.
- Crafting on crafting cart no longer required. Spell to be removed on future update.
- Escape added to various windows for closing functionality.
- Details density for all biomes raised by 20%.
- Tree density on River biome raised by 6%.
- Stone resource spawning increased by 20%.
- Copper Ore and Iron Ore added to the merchants available items for purchase.
- Fixed Stag and Doe falling through terrain. More MOB tweaking for the next update.
- Removed Barghest temporarily.
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