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Astral Terra

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No. of Players: Single Release Date: 2015-11-10 Genre: Action, Adventure, Indie, RPG, Early Access Developer: Tethys Interactive LLC Publisher: Tethys Interactive LLC Website: http://astralterra.com

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Astral Terra

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Game Description

Unlimited Terraforming and Building in your own Procedurally Generated
Smooth Voxel World.



Explore, Adventure, Craft, Build, Survive. How will you shape your world?
Astral Terra is a fantasy-themed sandbox world-crafting game for PC with RPG and survival elements. Set in a beautiful smooth voxel world that’s generated on the fly and completely editable, no two players will have the same experience, as everything from the skills you learn to the world you play in is fully unique and customizable. Explore the endless realm of the Fae Sanctum as a Planar Warden and pick out a piece of land to build your fortress via your unlimited power to terraform and build. Gather resources for crafting and building or just explore the various biomes for the sake of discovery. From character progression with abilities and powers, to the terrains and the environments, everything is procedural and editable! Shape your world and your character the way YOU desire! Play alone in single player offline mode or or join friends in multiplayer online mode to collaborate. Astral Terra has automatic online hosting of your world with no external server setup, with options for worlds to be public, password protected or private.

CORE FEATURES

  • Play Your Way! Shape Your World! No starting Archetypes – your character, a Planar Warden, grows the way you want them based on your choices(skills) and discoveries(items). Pick from 3 starting races: The Fae, Dark Elf, or Dwarf for character races.



  • Unlimited Terraforming. You have lots of choices for editing your environment using the Kinumon Astra(Magic Cube). The tool is one of your core world powers so gathering materials is not needed. Add or remove land, change textures and more. No restrictions on terraforming.

  • Unlimited Build Tools. You can build using multiple shapes, materials & prefabs. The tool is one of your core world powers so gathering materials is not needed. No grinding required.

  • Next Gen Dynamically Generated Worlds-With a robust modern smooth voxel system, our worlds are generated on the fly every time a player starts a new game (or load up your saved world that you already worked on). Simply put in a seed and see a new world every time!

  • Discovery & Adventure-Unlock the mysteries of the world through exploration and discovery. Explore underground caves & find rare minerals for crafting.

  • Mining & Crafting-Gather ingredients & resources from combat drops OR from mining your land to build new weapons and items. Check our wiki for more details.

  • Skills & XP-Gain XP through combat, harvesting & exploration. Choose skills based on the type of player you want to be. Check our wiki for more detailed spell listings (basic powers and spell tomes available at launch, new advanced skill system coming soon).

  • Survival & Combat-Fight and kill aggressive mobs that also want to kill you. (bloodfiends and grottonoids in caves so far - more coming).

  • Solo & Coop-Play alone in offline single-player mode or Invite friends to join your multiplayer online world via the in-game server browser. If set to public, your friends will see your game and can join you – all done seamlessly without third party software (online private and public mode). Online play is set to a current limit of 10 players per room/world.

STATE OF THE GAME

For most features, we now have the core implemented, these systems just need to be extended upon.


In Early Access Build:
  • Terraforming and Terrain Editing Tools (Building, Digging)
  • Dynamic World Generation(with Seeds)
  • 4 different Biomes for the starting Fae Sanctum plane
  • Day/Night Cycle
  • Resource Harvesting
  • Simple Crafting System
  • Interactive Cascading Water, Waterfalls, Rivers, Oceans
  • Underground Cave System
  • Basic Combat, Weapons & Spell Casting
  • Wildlife/Animals
  • World/Home items to place
  • Player Built Housing
  • 3 Starting races with 2 sexes for each race(male or female; Fae, Dark Elf, or Dwarf)
  • Attributes and XP
  • Some Survival System Components(hunger/stamina)
  • Aggressive Mobs in caves(Bloodfiends & Grottonoids so far - more coming)
  • Mounts for travel
  • Multiplayer(cloud hosted, room based MP with up to 10 players per room)
  • Single Player Offline Mode
  • Steam Integration(no 3rd party login required)
  • Friends list and trade options
  • Character Customization

Coming:
  • More items to craft
  • More advanced Combat and Skills
  • Multiple armor types

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STORY


[1 THE BEGINNING]
In the beginning there was the formless warm gray.
There was neither light nor darkness, nor form nor striving.
Yet in time, there was the slightest movement in the gray.
So slowly at first, that none might notice, even had there been one to watch.
Over eons of uncounted time, the gray gathered itself in a single place.
A thing like a smooth gray egg coalesced, then shrunk and contracted until in an explosive burst,
The Two were born: One of Light, the Other of Darkness.
The Great Lovers, Lakana the White, Goddess of Light and Order, and
Visaku the Black, God of Darkness and Chaos, blossomed forth into the universe.
[2 THE FIRST CHILDREN]
In the fullness of time, the Two begat the First Children. The Firstborn was enigmatic.
They named him Davanu, and tall and proud,
Crowned with mighty horns and lusting always for power.
Red is his color.
Next in their line was Da’lea the Green, joyful and merciful,
Prone to rapid change in mood, but mighty in her generosity and mirth.
Finally, in a pregnancy that nearly killed Lakana were born the Four:
Ravanyx the Golden, fiery in both temperament and appearance;
Vaya the color of Sky, fast and effortless in motion, controlled by none;
Nitluru the Brown, dwarfed and sturdy, slow to anger, but mighty in wrath;
And Tagaryl, green like the Sea, cold and deep, filled with secrets...

Read more and learn all about Planar Wardens and Astral Terra at our wiki!

Announcements

The Prismatic and Iridescent update is live!

Greetings friends, the new update is live. This one fixes some bugs and gives everyone some more building options via the Prismatic and Iridescent texture sets. Enjoy! Patch Notes: 1.01 - Fixed a

Happy Friday, new update with Rodger the bodyguard now live!

Greetings friends! We just pushed out a small update today that enables players to now summon a bodyguard, Rodger, to protect them, as well as added a new mob. The Barrens are undergoing a cataclysm

Winter update out - snow biome is live!

Hello friends! We just pushed out the winter updater with makes live the new Winter Biome. We have reworked the winter biome with new assets and will be pushing out another update next week with the

Happy Friday! Shadow/Elemental biome live in today's update.

Greetings friends. We just pushed an update that has the new Shadow Realm/Elemental Plane convergence biome in it. These two planes have converged on the Barrens and will be the last Biome for Astral

Bug fixing update is live - New Forest biome

Greetings folks and happy Friday. This update fixes two recent critical issues. We fixed the data share bug with buildings as well as did a major change to the Forest/Mountain biome. It was challengi

Happy Friday! Shadow/Elemental biome live in today's update.

Greetings friends. We just pushed an update that has the new Shadow Realm/Elemental Plane convergence biome in it. These two planes have converged on the Barrens and will be the last Biome for Astral

Happy Friday! World Data Share is live with new update!

Greetings friends! We just pushed out an update which fixes a MAJOR bug and is a milestone for us. We have now re-enabled world data share when players connect to an existing world. We had discover

October update is Live - new Monsters, NPC and other goodies!

Greetings folks! Todays update is mostly about content and some AI tweaks, as promised with last update. We also have some new architecture that wasn't ready yet, hopefully in the next update. I al

HUGE update is live - new building system!

Greetings friends! We just pushed out a huge update today that replaces the old block building system with a new system with better functionality and more pleasing aesthetic. Instead of blocks, th

Happy 420! New update 0.9.9 is live.

Happy 420! We nailed a number of bugs reported recently with this new update as well as some bonus items. See patch notes below and enjoy the weekend! Patch Notes: 0.9.9 - Fixed a bug with Roger(he

Update live - Spring and bug fixes.

Greetings friends. Latest update is out, the most important detail being that we fixed the door placement for buildings. Enjoy. Patch Notes: 1.1 - Converted Forest/Mountain biome to Spring. - Fixed

New AI with update 0.9.4 is live!

Greetings folks, happy Friday, and HAPPY STAR WARS DAY! We just pushed out the update we have been working on for the last couple months, which was an overhaul of our AI. The AI works better, is more

Happy Friday! World Data Share is live with new update!

Greetings friends! We just pushed out an update which fixes a MAJOR bug and is a milestone for us. We have now re-enabled world data share when players connect to an existing world. We had discover

Happy V Day! New update is out, game on sale on Thursday!

Greetings friends! We just pushed out the latest update. This update address's this issue of TOO MANY MOBS! See patch notes below but we believe the new changes will help. Next update will include a

Happy Friday, new update with Rodger the bodyguard now live!

Greetings friends! We just pushed out a small update today that enables players to now summon a bodyguard, Rodger, to protect them, as well as added a new mob. The Barrens are undergoing a cataclysm

Small update for a bugfix.

Greetings folks! Today is just a small update with some visual improvements and a major bug fix. Enjoy! Patch Notes: 1.02 - Fixed a bug with building placement in Single Player mode where placing

Update live - New water avoidance for mobs.

Greetings friends! Small but important update today. I haven't been able to have water avoidance for mobs due to the procedural generation of our voxel terrain/water. I discovered a way to add it i

Winter is HERE! Snow is EVERYWHERE!

Greetings friends. We have just a small update for the Holidays. This update brings Winter to the Forest/Mountain biome, as well as some holiday goodies. Enjoy and Happy Holidays! Patch Notes: 1.

New update 1.3 out - Winter biome changed with fixes

Greetings friends!It's taken a while longer to get the new update out than I anticipated. I had to move away from the character controller to refocus the efforts towards finishing up the biome update

Happy V Day! New update is out, game on sale on Thursday!

Greetings friends! We just pushed out the latest update. This update address's this issue of TOO MANY MOBS! See patch notes below but we believe the new changes will help. Next update will include a