Beta Update: Magnanimous Mango
Author: indiefoldcreator
Date:
Thu, 15 Feb 2024
Game: No Pineapple Left Behind
BUG FIXES
UI / UX
BALANCE
- Odd issues if two teachers zap at the same time
- Cannot toggle sandbox modes
- Fruitbol players are often KO'd when they shouldn't be
- Lots of UI glitches in Level 8 Fruitbol
- KO'd Fruitbol players can still run
- Fruitbol time limit does not work
- Pathfinding errors for Fruitbol players that fall off the edge of the map
- Level 8 union bar does not always update correctly
- Child and Pineapple panels remain open after respective morphs
- Daily Report Panel shows all failed parent phone calls from all days
- Missing notification when teacher tries to zap a laser but has no energy
- Overcrowding does not work as intended (it still doesn't, but in a much sneakier way)
- Vice Principal tries to auto-hack children that are not yet in school
- Auto-brain-hack does not work in Level 3 without tutorials enabled or in loaded save files
- NullReferenceException in Level 3 if teacher is deselected when it is time to learn a laser
- Child panel traits do not always update properly
- Can select human-David post-morph via the notification
- NullReferenceException when child does not have a quest and child panel needs to display text
- Various errors in dating calculations
- Parent Phone Calls are generated incorrectly after first day
UI / UX
- Added notifications for changes in union strength in Level 8
- Removed "Misc." category from budget reports and divided it into sub-categories
- Clicking on school agent notifications sets camera to track them
BALANCE
- Level 8 starting budget: $17K (was $10K)
- Level 4 starting budget: $17K (was $20K)
- Fruitbol AI improvements
- Grade variants (e.g. A+ and A-) have different money bonuses
- Lowered the baseline aptitudes of all students
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