24 Jan 2022 Update
Author: indiefoldcreator
Date:
Sat, 22 Jul 2023
Game: Time Master
Made some adjustments to prevent unintended solutions:
- Extended the bridge lengths leading to fragments / pink crystals in T07 and T42.
- Increased the platform size in T25.
- Adjusted the teleporter platform height and the fragment platform location in T37.
- Increase the gap size between the middle and the lower platform in T43.
- Replaced some of the floor panels with pink barriers on the east side of T47.
If you've already solved / aced these trials using an unintended solution, your record will not be affected. If you enjoy solving trials merely for the challenge, you may want to give the ones above another try.
UX improvements:
- Changed the structure of the ledge that enabled jumping on the ice block in T20 to reduce friction and make the jump height more consistent.
- Reduced the frequency of Zeno's idle lines after spending more than 10 minutes in the trial from once every minute to once every 3 minutes. The current frequency seems to have caused a player to want to punch Zeno.
- Added a "Disable Tutorial" option in the Settings screen.
Known issues:
- Some players expressed a preference of having the option to have different hotkeys for "Jump" and "Launch Projectile". This is under way.
- Some players reported issues getting certain types of controllers to work or at least work consistently. I'm still investigating.
- Extended the bridge lengths leading to fragments / pink crystals in T07 and T42.
- Increased the platform size in T25.
- Adjusted the teleporter platform height and the fragment platform location in T37.
- Increase the gap size between the middle and the lower platform in T43.
- Replaced some of the floor panels with pink barriers on the east side of T47.
If you've already solved / aced these trials using an unintended solution, your record will not be affected. If you enjoy solving trials merely for the challenge, you may want to give the ones above another try.
UX improvements:
- Changed the structure of the ledge that enabled jumping on the ice block in T20 to reduce friction and make the jump height more consistent.
- Reduced the frequency of Zeno's idle lines after spending more than 10 minutes in the trial from once every minute to once every 3 minutes. The current frequency seems to have caused a player to want to punch Zeno.
- Added a "Disable Tutorial" option in the Settings screen.
Known issues:
- Some players expressed a preference of having the option to have different hotkeys for "Jump" and "Launch Projectile". This is under way.
- Some players reported issues getting certain types of controllers to work or at least work consistently. I'm still investigating.
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