An Eye in the future #2 - full release planning and price reduction
Author: indiefoldcreator
Date:
Tue, 05 Nov 2024
Game: Eye in the Sky
Hey everyone. It has been a while since we've posted an update, and while that was partly due to summer holidays, there's also been happening a lot behind the scenes which we felt obliged to update you on.
While it has certainly been enjoyable to work on the Eye in the Sky project, it was very hard to sell this project to the public. You see, VR is already a small market, and then to aim for a niche market within a niche market (the local co-op department) was both a daring and perhaps not the smartest thing to do if part of our group expected to gain atleast enough profit to pay the rent.
With already one person in our team having a fulltime job and the rest finding and applying for new jobs, Eye in the Sky got less and less attention as we simply struggled to find the time.
We are still committed to finish the Eye in the Sky content we're currently working on, but as we're running short on development time we have to make some changes to our planning.
We are going to reduce the price to 9,99,- eur/USD (price may vary in your currency) to reflect upon the changes of the final product we intend to ship. While we are not capable of reverting the purchases since our early access release, we implore potential buyers to wait till the new price goes live, and we totally understand if you want to refund purchases made in the last few weeks to rebuy for a lower price.
We are really thankful for everyone who has backed us since we went live on Steam, and we're sad we cannot deliver the quantity we wanted.
There will be a patch in the coming weeks which contains a lot of fixes, two levels - including the first level of the Inner City. We will also evaluate and - if everything works - move out of early access. Going forward, Eye in the Sky will effectively become a one man hobby project.
There's still a couple more levels in the works for Inner City, but these may or may not be patched in at a later date, when we simply have the time to do so (Don't worry, there won't be DLC).
The same goes for story content. While the tutorial should give you a bit of an idea why two odd robots decide to solve puzzles together, there probably won't be added a lot more.
Fear not, Eye in the Sky still has plenty of gameplay to offer and we can't wait to see you play around with lasers (and accidentily killing off your little robot friend every now and then, we won't judge)!
While it has certainly been enjoyable to work on the Eye in the Sky project, it was very hard to sell this project to the public. You see, VR is already a small market, and then to aim for a niche market within a niche market (the local co-op department) was both a daring and perhaps not the smartest thing to do if part of our group expected to gain atleast enough profit to pay the rent.
With already one person in our team having a fulltime job and the rest finding and applying for new jobs, Eye in the Sky got less and less attention as we simply struggled to find the time.
We are still committed to finish the Eye in the Sky content we're currently working on, but as we're running short on development time we have to make some changes to our planning.
We are going to reduce the price to 9,99,- eur/USD (price may vary in your currency) to reflect upon the changes of the final product we intend to ship. While we are not capable of reverting the purchases since our early access release, we implore potential buyers to wait till the new price goes live, and we totally understand if you want to refund purchases made in the last few weeks to rebuy for a lower price.
We are really thankful for everyone who has backed us since we went live on Steam, and we're sad we cannot deliver the quantity we wanted.
There will be a patch in the coming weeks which contains a lot of fixes, two levels - including the first level of the Inner City. We will also evaluate and - if everything works - move out of early access. Going forward, Eye in the Sky will effectively become a one man hobby project.
There's still a couple more levels in the works for Inner City, but these may or may not be patched in at a later date, when we simply have the time to do so (Don't worry, there won't be DLC).
The same goes for story content. While the tutorial should give you a bit of an idea why two odd robots decide to solve puzzles together, there probably won't be added a lot more.
Fear not, Eye in the Sky still has plenty of gameplay to offer and we can't wait to see you play around with lasers (and accidentily killing off your little robot friend every now and then, we won't judge)!
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