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Eye in the Sky

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No. of Players: Multi Release Date: 2017-12-05 Genre: Casual, Indie, Strategy Developer: VinLia Games Publisher: VinLia Games Website: https://store.steampowered.com/app/566700/Eye_in_the_Sky/

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Eye in the Sky

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Game Description

This game requires a VR Headset and a second human (both not included). Only features local co-op.




Eye in the Sky is a large asymmetrical local co-op escape room for VR.
Take up this challenge of perspectives and communication with a friend (or enemy, we won't judge). Traverse a post-apocalyptic robot world from two different view points and help each other solve the puzzles that lay ahead.

The VR Player takes on the form of the "Eye". Interacting with objects in the world from a birds eye view and guiding the "Light" to help find pieces to the puzzles they have to solve.

The PC Player will be the "Light". A small robot, seemingly insignificant but essential for the "Eye". Venturing into the nooks and crannies of the world where the "Eye" can't reach, the "Light" can gather information, guide the "Eye" to hidden areas and collect vital parts of each and every puzzle.


Key features



- Taking full use of VR roomscale feature - All levels are built to fit
in a 2m x 2m area (If you can't reach something it's probably the PC players task to get there!)

- Two ways to experience and play the game, PC or VR!

- A large escape room experience that builds on its complexity the further you and your friends venture into it.

Announcements

Patchnotes v1.1 - Bonus Levels!

Hey everyone, we're back with another patch! And this one is a big one, so let the download roll in, or turn on auto-updates if you didn't receive it yet! Bonus Levels We have added a new feature

An Eye in the future #1

As we aproach the two month mark of our early access release we felt it was time to share our thoughts with you on what we're planning for Eye in the Sky. Behold! The Inner City. A huge contrast c

Patchnotes v1.0.1 - small batch of fixes

Hey everyone, here's a small patch fixing some issues which we found thanks to player feedback! Thanks for helping, and don't be shy to let us know if you walk into problems with Eye in the Sky! As

Patchnotes v1.0.2

Hey all, just another couple of fixes headed your way! InnerCity_1 Fixed an issue which would cause huge framerate spikes when moving an item through a laser receptor Fixed an issue in which the pc

Patchnotes v1.0.2

Hey all, just another couple of fixes headed your way! InnerCity_1 Fixed an issue which would cause huge framerate spikes when moving an item through a laser receptor Fixed an issue in which the pc

Patchnotes Eye in the Sky v0.2.3 - QoL

We're not sitting still, development on the next chapter of levels has started and as always we're squashing bugs left and right! Here's an overview. As always be sure to have auto-update on, or you'

Patchnotes Eye in the Sky v0.2.3 - QoL

We're not sitting still, development on the next chapter of levels has started and as always we're squashing bugs left and right! Here's an overview. As always be sure to have auto-update on, or you'

Patchnotes Eye in the Sky v0.2.4

Hey all. Here's a quick patch trying to get some stability in before summer gets too crazy! General Disclaimer adjusted to automatically dissapear when the loading of the game is complete "Restart

Patchnotes v1.0 - Oculus Support, New levels, Leaving Early Access

Oh goody, it's here! As always be sure to have auto updates on, and if it's not updating just close and reopen Steam to download the latest patch. Oculus Rift We've been testing the game thoroug

Patchnotes Eye in the Sky v0.2.4

Hey all. Here's a quick patch trying to get some stability in before summer gets too crazy! General Disclaimer adjusted to automatically dissapear when the loading of the game is complete "Restart

An Eye in the future #3 - Release imminent

Greetings humans! It has been a while but we're nearly there. It's already night time here in the Netherlands, but we're working hard to prep for release! The next big patch should drop within a wee

An Eye in the future #1

As we aproach the two month mark of our early access release we felt it was time to share our thoughts with you on what we're planning for Eye in the Sky. Behold! The Inner City. A huge contrast c

An Eye in the future #2 - full release planning and price reduction

Hey everyone. It has been a while since we've posted an update, and while that was partly due to summer holidays, there's also been happening a lot behind the scenes which we felt obliged to update y

Patchnotes v1.0 - Oculus Support, New levels, Leaving Early Access

Oh goody, it's here! As always be sure to have auto updates on, and if it's not updating just close and reopen Steam to download the latest patch. Oculus Rift We've been testing the game thoroug

Remote Play is here!

Hey everyone! We're glad to announce that Eye in the Sky now supports Steam Remote Play Together (SRPT)!With SRPT you can easily play Eye in the Sky and many other co-op games with all your favorite

Patchnotes Eye in the Sky v0.2b - Achievements!

Another day, another patch. Here's a list of the changes! As always be sure to have auto-updates on, or you'll have to start the download manually. General Added disclaimer to note this is Early Ac

An Eye in the future #2 - full release planning and price reduction

Hey everyone. It has been a while since we've posted an update, and while that was partly due to summer holidays, there's also been happening a lot behind the scenes which we felt obliged to update y

Patchnotes v1.1 - Bonus Levels!

Hey everyone, we're back with another patch! And this one is a big one, so let the download roll in, or turn on auto-updates if you didn't receive it yet! Bonus Levels We have added a new feature

Patchnotes v1.0.1 - small batch of fixes

Hey everyone, here's a small patch fixing some issues which we found thanks to player feedback! Thanks for helping, and don't be shy to let us know if you walk into problems with Eye in the Sky! As

An Eye in the future #3 - Release imminent

Greetings humans! It has been a while but we're nearly there. It's already night time here in the Netherlands, but we're working hard to prep for release! The next big patch should drop within a wee