Alpha 1.0.4 Patch Notes

Date: Wed, 17 May 2023
Claustrophobia: The Downward Struggle Game Banner
Genre: Indie, RPG, Strategy, Early Access
Developer: The Indie Forge
Release Date: Tue, 09 Sep 2014
HIGHLIGHTS

  • Added Dynamic Leveling: Enemies will no longer scale 1:1 with the player's level - instead, scaling is based on the amount of sources of experience per floor.
  • XP scaling is now exponential.

GAMEPLAY

  • Added Dynamic Leveling: Enemies will no longer scale 1:1 with the player's level - instead, scaling is based on the amount of sources of experience per floor.
  • Likewise, undiscovered enemies will no longer scale up when they are below the player's current level.
  • Preparations made for upcoming new content.

MUSIC

  • Added the final mix of Light6.

ENEMIES

  • Added Modifier: Illusionist
  • Greatly increased Elite, Champion, and Hellish enemies Health.
  • XP from defeating Elite, Champion, and Hellish enemies increased to co-inside with new balancing.
  • Enemies now have increased Hit Rate at greater levels.

STATS

  • XP scaling is now exponential.
  • Hit Rating and Defence Rating now suffer Diminishing Returns.
  • Altered scaling of Diminished values, such as Critical Chance, Armour Efficiency, etc.
  • Combat Efficiency and Dual Wielding now suffer Diminishing Returns.

BUG FIXES

  • Fixed a major bug causing a number of Skills (including Rat-at-tack) to deal damage based on user Health rather than the intended Stat.
  • Fixed a bug causing Diminished values to scale beyond their maximum values at high levels.
  • Fixed a crash caused by attempting to rebind NumKey0 while at the main menu.
  • Fixed Health, Mana, and Damage Multipliers on enemies.
  • Fixed incorrect values on the Tooltip for Dual Wielding.

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