Patch 1.2.1 - Hardship
Author: indiefoldcreator
Date:
Thu, 02 Feb 2023
Game: SurrounDead
Genre:
Action, Adventure, Indie, RPG, Early Access
Developer: PlaySurrounDead
Release Date: Fri, 24 Jun 2022
Developer: PlaySurrounDead
Release Date: Fri, 24 Jun 2022
19/11
18/11
17/11
- Changes to locked container sizes
- Fix to loot refilling when interacting with container
18/11
- Fix to small items falling through ground
- You now get 4 wood planks instead of 2
- Harvestable objects have 20 to 30 materials in them
- Fixes to loot refill
- Ai optimisation
- Changes to loot container sizes
- Changes to vendor containers size
- Fixed CR308 mag dropping CR308 rifle
17/11
- New music added to subway
- Fixed harvestable objects just saying "No more wood"
- Boss zombies killed stat added
- Wood planks cost 6 wood
ADDITIONS:
- MP5 and FN-Fal can now attach sights
- Radiated zombies and zombie bosses do a value of 1 to 5 radiation damage to the player
- Medical room added to FOB Bravo
CHANGES:
- Increased resources needed for buildables
- Increased crafting material stacks
- Reduced amount of materials you can get from harvestable objects
- Adjustments to melee weapon damage
- Deagle damage increased (96 body damage, 204 headshot)
- M249 fire rate increased, recoil increased
- Water well won't catch water if a ceiling is above and less water is caught in general
- Landmine damage upped to above 200 damage
- Adjustments to fall damage, first level of fall damage won't play an animation anymore either
- Removed camera shake from molotov
BUG FIXES:
- Found issue with random events and the containers of that event stay saved in the system and spawned at co-ordinates 0,0,0 of the map every time you loaded in (Save/load system becomes bloated because of this)
- Fixed melee blocking consuming all stamina
- Possible fixes for refill containers not refilling loot
- Fix to lock picking door UI timer causing interaction with inventory to break
- Fixed not being able to climb up a ladder when it's on an incline
- Fixes to landmine
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