Bunch of improvements + a SALE!

Date: Fri, 17 Jan 2025
Game: Othello
Othello Game Banner
Genre: Casual, Indie, Strategy
Developer: BlueLine Games
Release Date: Thu, 19 Mar 2015
Since our last release, we've made a lot of changes & are having a short sale to celebrate!

Here are some of the changes:

  • Rewrote our entire font rendering system to use a more scalable system. On users with huge high-resolution monitors, they should now be able to see the fonts as clearly as someone with a standard monitor. The new system is "Signed Distance Fields". For the curious, here is a youtube video that shows the general way in which they work: https://www.youtube.com/watch?v=CGZRHJvJYIg This change also allowed us to completely re-write how string-measurement works. After a ton of obsessing over the details, you'll notice that now, text is centered better in several spots in the app, and the Chat box looks less wonky. This is all due to being able to measure text very accurately.
  • FNA/OpenGL fixes to support more graphics cards.
  • Smaller log file
  • Better display of users w/Apostrophes in their names, in the Online Game Menu Screen (OGMS).
  • Fixed an occasional crash in OGMS ListView stuff.
  • Made it so Passes get sent to the server by the last-mover since we know that player is online. This keeps the activePlayerId in sync better. Thanks to Emptiness for reporting.
  • Elo Ratings can't be replayed from Steam Notifications now.



This new release is part of the weekly Steam sale, so you may want to buy up some copies for friends or spread the word!
http://store.steampowered.com/app/307430

Thanks for your continued support! :D We hope to keep improving things for a long time to come!

We're hoping to have some really big news soon... it could be in a couple of weeks or a couple of months... but there's something we've been working on for years that might finally be able to get released! (more of a teaser than a spoiler, huh?)

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