GCM2 v1.1.8 Changelog
Author: indiefoldcreator
Date:
Fri, 17 Nov 2023
Game: Grand Class Melee 2
Genre:
Action, Indie, RPG, Strategy
Developer: Ogopogoid Entertainment
Release Date: Fri, 20 Jul 2018
Developer: Ogopogoid Entertainment
Release Date: Fri, 20 Jul 2018
GCM2 V1.1.8 CHANGELOG
- Roaming monsters have been replaced with glowing Jack-o-Lanterns for Halloween, you can toggle between these and regular monsters by hitting F2 at the player select / interround screen (wet splat sound = pumpkins, squeak sound = monsters)
- A few bugs in the 8th round job sprite casting animations fixed
- "Start Game" at the title menu now reads "To Battle!"
- Adjustable round time under Gameplay options now includes a 1:30 setting
- The spritesheet for Whirlwind has been added to "Tools & Resources\Assets\Ability Effects" having been accidentally omitted previously
- The Mod Uploader tool has been updated to v1.1 and now accepts 10-digit fileIDs, necessary for updating any newly-uploaded mods
To all those intending to celebrate in spooky fashion, Happy Halloween! Go ahead and smush a few virtual pumpkins to get in the spirit :)
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