Linux Beta, sounds and images from scripts

Date: Wed, 22 Feb 2023
Tabletop Playground Game Banner
Genre: Casual, Indie, Simulation, Strategy, Early Access
Developer: Plasticity Studios
Release Date: Fri, 15 May 2020

Tabletop Playground is coming to Linux! The latest update includes a native beta, so if you're a Linux gamer and already own the game, check it out and let us know if you find any issues! As with the Mac version, all features except the Steam Overlay should work. In addition, update incldues many new features for scripting, most importantly the ability to play sounds or music, and images for scripted UI. Here's the full list of changes:

• Allow changing opacity (alpha value) for zones
• You can now switch off shadow casting for translucent models in the editor
• Snapping can now be turned off by default for objects in the editor

Scripting
• You can now play sounds from scripts: The new Sound object can play sounds and music from your package or an online source. It supports WAV, MP3, and FLAC files.
• New scripting UI widgets: ImageWidget and ImageButton allow you to display images from your package or from the internet
• Add clear() command for the scripting console
• Add refPackageId which contains the package id of the
• Add GameObject.getSnappedToPoint to find the snap point that an object is snapped to
• Add GameWorld.showPing to create ping events from scripts
• Add GameWorld.getObjectsByTemplateId to get all objects with a particular template
• Add GameWorld.getTemplatePackageId and GameWorld.getTemplateName to get more information about a template
• Add Card.setCardIndexAt to allow changing cards from scripts
• Add return value to Card.split and Card.divide: an array with the newly created card stacks
• Don't allow file:// protocol for http requests
• Don't copy description of stack to drawn cards

Fixes
• Zone ids weren't working consistently and zone events were not cleared when resetting scripting
• Measure move mode could not be activated
• The shuffling animation for image shape card stacks wasn't working
• "Mirror back" option in the editor did not work fro image shape cards with a separate back image
• Cards couldn't be flipped right after being dragged out of card explorer
• Tooltip now resizes properly when showing long object descriptions
• Mirror backs of image shape cards correctly when shown in object zoom
• insertedCard parameter of Card.onInserted event did not contain the correct number of cards when adding cards to the front of a stack
• Don't remove scripting UI in preview mode when changing in settings while playing

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These new updates we've added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our Trello HERE.

Don't forget to join our community Discord to chat with the dev team and give us your suggestions for new features for the game!

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