1.15 Update! New parts, lots of other stuff.
Author: indiefoldcreator
Date:
Mon, 14 Oct 2024
Game: Inevitability
Lots of stuff has been added and improved in the 1.15 update.
Here are some of the highlights:
Build menu and part changes/additions
New part type: Ramming Weapons
Ramming weapons will do extra damage on impact and give you another way to tackle combat.
New part type: Batteries
Batteries are introduced to make power management more interesting for planning of ships. They are able to store extra power.
Ship cores now have a part limit. Better cores allow you to attach more parts to them. Be careful on old saves as older ships with weaker cores will not be able to be relaunched with all of their parts.
Parts in the game now have information about them! Such as something unique that that part does, or where it was originated in the lore. A description of the part type is also here. You get info on parts by pressing I while you have it selected in the build menu.
Parts also will now auto-craft if you try to build with them and you are out of crafted ones.
Ship / Planetary system updates
All ships are now equipped with a display that will show the faction and captain of the nearest ship. It also says how much they like you of course!
The Planetary systems are now twice as large as they were before!
Misc
You can now have unlimited named saves instead of just the save games 1,2,3. You old saves will automatically be migrated to the new save system.
A bunch of other bugfixes and optimizations have been made, the game should now preform significantly better with large amounts of lasers on the map at once.
If you want to play an older version for whatever reason you can access it through the properties in your Games Library.
Here are some of the highlights:
Build menu and part changes/additions
New part type: Ramming Weapons
Ramming weapons will do extra damage on impact and give you another way to tackle combat.
New part type: Batteries
Batteries are introduced to make power management more interesting for planning of ships. They are able to store extra power.
Ship cores now have a part limit. Better cores allow you to attach more parts to them. Be careful on old saves as older ships with weaker cores will not be able to be relaunched with all of their parts.
Parts in the game now have information about them! Such as something unique that that part does, or where it was originated in the lore. A description of the part type is also here. You get info on parts by pressing I while you have it selected in the build menu.
Parts also will now auto-craft if you try to build with them and you are out of crafted ones.
Ship / Planetary system updates
All ships are now equipped with a display that will show the faction and captain of the nearest ship. It also says how much they like you of course!
The Planetary systems are now twice as large as they were before!
Misc
You can now have unlimited named saves instead of just the save games 1,2,3. You old saves will automatically be migrated to the new save system.
A bunch of other bugfixes and optimizations have been made, the game should now preform significantly better with large amounts of lasers on the map at once.
If you want to play an older version for whatever reason you can access it through the properties in your Games Library.
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