Update - Version 6.0
Author: indiefoldcreator
Date:
Mon, 06 Nov 2023
Game: Windscape
This is a huge, mainly technical update. There is NO new story content to discover (sorry for that). Performance was all over the place in old builds and that needed a lot of work. In short, i had to replace some tools and rework most of the games assets. That whole optimization process led to a few changes in the artstyle (mainly colors and vegetation).
Please expect bugs of previous working features or areas in this version.
I do want to thank you for your continuous feedback reports. They helped quite a lot to make Windscape an overall better experience :).
The next days are scheduled to fix any bugs that will get reported on this version. After that i will resume working on the next big content update. Ruven, the awesome guy creating all of Windscapes music, already started working on the final tracks.
I hope you are still as excited as I am about Windscape.
Details:
-Replaced all Unity Terrain tools (Terrain Mesh, Grass rendering, Texturing).
-New vegetation assets (grass flowers etc.)
-New vegetation shaders. Trees, grass and other vegetation are now moving slightly with the wind.
-Changed the camera render setup to gain more fps.
-Added mist to all scenes.
-Baked Ambient Occlusion into the asset textures to replace realtime Ambient Occlusion calculations.
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