Upcoming update: The Procedural City
Author: indiefoldcreator
Date:
Mon, 06 Jan 2025
Game: Ascent - The Space Game
Genre:
Indie, Massively Multiplayer, Simulation, Strategy
Developer: Fluffy Kitten Studios
Release Date: Mon, 11 Apr 2016
Developer: Fluffy Kitten Studios
Release Date: Mon, 11 Apr 2016
We're working on a new client update which will include:
The Procedural City renders each of your buildings uniquely, so that, for example, no two residential buildings or two office buildings look identical anymore. As you can see from the screenshots, this is well underway and already looking like a huge improvement for colonies.
As part of the update, "transport grid" tiles will be expanded into a combined road and rail tile, with upgradeable utilities (power/water/sewage) in the future.
How will your colony look after the update?
- A new engine version, the latest stable available to us meaning performance, visual and stability enhancements
- The new "Procedural City" system for displaying colonies.
The Procedural City renders each of your buildings uniquely, so that, for example, no two residential buildings or two office buildings look identical anymore. As you can see from the screenshots, this is well underway and already looking like a huge improvement for colonies.
As part of the update, "transport grid" tiles will be expanded into a combined road and rail tile, with upgradeable utilities (power/water/sewage) in the future.
How will your colony look after the update?
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