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Version 1.5021 of Ascent is out, and includes a series of visual improvements, a small engine update and a significant look-and-feel update for Asteroid Mining.The Game engine has been updated to the
Re-enabled terrain detail effects with a workaround for the issue they were havingA small, intermittent bug with combat explosions was fixed. Probably.
A number of new skills have been added to Ascent to enhance gameplay and reward varied play over and above monotonous "grinding" behaviours.Piloting - This skill is an aggregate of all other skills i
Our data centre is without power right now and we will be offline for the next several hours.Apologies for the inconvenience. We will post an update when service is restored.
Ascent's power infrastructure will be undergoing maintenance from 20:30 27th June UTC to 01:30 28th June UTC.The window starts at 4:30pm 27th June for East Coast USA or 1:30pm west coast. (see UTC ti
We have had to roll back a few hours of the database but everything is back to normal now. Apologies for the inconvenience.
Due to power infrastructure maintenance, Ascent servers may be offline for periods between 02:30-03:30 10-March-2023 UTC.
A series of missions have been added for your NPC crew. You can now send crew on missions away from your ship.At one of your colonies or any other player's colony, new missions can now appear under y
Update: This situation has been resolved. We have restored the service without needing any rollbacks and everything is operational again. Once again we apologise for the unexpected unavailability per
After testing some different build options, we have found a combination that appears to resolve network issues some players were experiencing. We were never able to reproduce the problem ourselves, s
Our game servers have had some issues contacting people with gmail email addresses. This is now resolved - you should no longer have any problems with email.We apologise for the inconvenience.
New NPC Missions have been added:InfoSys education job at universities (used to install software etc)Install Operating System jobIn addition, NPC Missions can now be unique (i.e. can only be run once
We're working on a new client update which will include:A new engine version, the latest stable available to us meaning performance, visual and stability enhancementsThe new "Procedural City" system
From 9pm Thursday 19th October to 6:30am Friday 20th October, UTC, there will be a maintenance window.Players will be unable to connect during this window.We apologise for the inconvenience.
Biocomputers now increase ship traits 5% faster than regular computersWindow opacity has been increased for most UI windows for readability’s sakeThe physics response to collisions has been toned dow
In the first of a number of updates, there are new NPC missions available for training:Software DevelopmentInformation SecurityThese skills will be used in offensive and defensive Information Securit
There is a new NPC mission type: Develop New Operating SystemYou can (so far) only have one OS per player account, but with upgrades will come many versions.Exploits and upgrades are next!
Our systems will be offline for a few hours from late Wednesday night (21st June) UTC to Thursday morning.Players will be unable to connect during this time.Apologies for the inconvenience.
Ships can now earn special traits when you fly them and undertake activities in Ascent.So far players have discovered three:Miner - gives a small bonus to yield and a significant one to mining beam r
Your NPCs can now develop an exploit for an operating system. This is a difficult task requiring InfoSec theoretical and practical knowledge. The task gets harder for higher level operating systems,