Happy V Day! New update is out, game on sale on Thursday!
Author: indiefoldcreator
Date:
Thu, 19 Oct 2023
Game: Astral Terra
Genre:
Action, Adventure, Indie, RPG, Early Access
Developer: Tethys Interactive LLC
Release Date: Tue, 10 Nov 2015
Developer: Tethys Interactive LLC
Release Date: Tue, 10 Nov 2015
Greetings friends! We just pushed out the latest update. This update address's this issue of TOO MANY MOBS! See patch notes below but we believe the new changes will help. Next update will include a new companion feature that will allow players to summon a basic companion that follows them and attacks any enemies that get too close.
Patch Notes
0.9.5
- MOBS have now been tied to Biomes. Players will find 2-3 MOB types per Biome instead of all creatures on all Biomes. We also plan to still add a few more MOB types. MOBS will spawn in their Biome but can still wander across Biome boundaries.
- Added back to the game the Barghest MOB.
- Fixed bug with MOBS not showing up on the MiniMap and main Map/Help section.
- Added the new Merchant to the MiniMap and main Map/Help section.
- MOBS Names now show up on the Map/Help Section when clicked.
- Created a new Audio slider in Settings for EFFECTS. MOB sounds now tied to the Effect slider.
- Did an audio sound effect pass on the UI. Most UI elements will now play some sort of Audio feedback. These sounds have been tied to the Effects slider in Settings.
- Fixed bug with Normal data on Terrain Textures not displaying correctly when blending certain angles. Normal detail is now much more prominent.
We also lowered the price in anticipation of finally going Full Release in the following months(Beta). From there we will continue to support and push out occasional content updates and fixes as needed. Thanks again for all the support down the years(those of you who had the patience for an amateur new Indie studio on their first big project). We appreciate the kind words and positive motivation and encouragement, as well as the helpful feedback along the way. We have a few friends of the game that continue to surprise and delight us with their support, comments and friendship. Have a great holiday!
Patch Notes
0.9.5
- MOBS have now been tied to Biomes. Players will find 2-3 MOB types per Biome instead of all creatures on all Biomes. We also plan to still add a few more MOB types. MOBS will spawn in their Biome but can still wander across Biome boundaries.
- Added back to the game the Barghest MOB.
- Fixed bug with MOBS not showing up on the MiniMap and main Map/Help section.
- Added the new Merchant to the MiniMap and main Map/Help section.
- MOBS Names now show up on the Map/Help Section when clicked.
- Created a new Audio slider in Settings for EFFECTS. MOB sounds now tied to the Effect slider.
- Did an audio sound effect pass on the UI. Most UI elements will now play some sort of Audio feedback. These sounds have been tied to the Effects slider in Settings.
- Fixed bug with Normal data on Terrain Textures not displaying correctly when blending certain angles. Normal detail is now much more prominent.
We also lowered the price in anticipation of finally going Full Release in the following months(Beta). From there we will continue to support and push out occasional content updates and fixes as needed. Thanks again for all the support down the years(those of you who had the patience for an amateur new Indie studio on their first big project). We appreciate the kind words and positive motivation and encouragement, as well as the helpful feedback along the way. We have a few friends of the game that continue to surprise and delight us with their support, comments and friendship. Have a great holiday!
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