Patch 0.4.10

Date: Thu, 26 Sep 2024
Shadow Heroes: Vengeance In Flames Game Banner
Genre: Action, Indie, Strategy
Developer: Allied Games Inc.
Release Date: Tue, 22 Nov 2016
Greetings Captains!

We're gearing up for release and can't wait to see what you all think of Shadow Heroes once it's out. This past week has been pretty intense for all of us here at Allied Games as we are putting together the finishing touches on Chapter 1 of the story.

Without further ado, we are introducing the story cutscenes done with VO work as intended from the beginning. Armas and Konraad are looking forward to regale you with their exploits in Hendrika!

New Features



  • New story cutscenes now implemented, complete with voice overs
  • New codex category for help, you can quickly reference all game mechanics in there
  • New lobby update, host can set bots or closed seats
  • Game fonts have been updated with custom fonts, no longer default ones
  • Mission 3 level of difficulty now scales based off of your set difficulty
  • Mili's radiant blast got balanced to no longer one shot every commander on the field
  • New background music for campaign menu
  • All error messages now go to player chat log


Fixes



  • Mission 3 erroneously started before the conversation was over, it has now been fixed
  • AI Teammates can no longer equip your units
  • Quick match will no longer require you to restart the game in order to find more games after playing a game
  • Fixed a bug where clients would not need to spend money on items, they got them for free
  • Cannons were erroneously present in Mission 3, they have been removed
  • Navigation area has been re-done on all levels, units should no longer get stuck


Feedback


What do you guys think of the new cutscenes along with the VO work?

Write your comment!