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Greetings Captains! We're gearing up for release and can't wait to see what you all think of Shadow Heroes once it's out. This past week has been pretty intense for all of us here at Allied Games as
Greetings Captains! Balancing is a huge part of game development. This week we took a long hard look at every unit and gave them each the attention they deserved. We believe this new set of changes
Greetings Captains! After lots of tinkering under the hood we managed to increase efficiency with units being drawn on the minimap, while at the same time boosting the AI's ability to calculate enem
Greetings Captains! At long last team battles have finally made an appearance. Multiplayer matches can now be played with up to 6 players. Each side is able to have up to 150 units on the field for
Greetings Captains! With last week's unit balance we decided to greatly improve the first two story missions. Split between them is all the knowledge you need in order to be a very successful Shadow
Greetings Captains! With last week's unit balance we decided to greatly improve the first two story missions. Split between them is all the knowledge you need in order to be a very successful Shadow
Greetings Captains! We are so happy to have you all with us as we are no longer in early access! It has been such a long road, but, hard work and perseverance got us to where we are today. One thin
Greetings Captains! We would like to thank our community for their continued feedback and support! This week we've implemented a quick couple of QOL improvements (thanks again OdiumTheologicum for t
Greetings Captains! After a very long week, filled with fun times and *grumbling* horses ... the final part of chapter 1 is available for you guys to play through. Stop the Free Spell terrorists fro
Greetings Captains! At long last team battles have finally made an appearance. Multiplayer matches can now be played with up to 6 players. Each side is able to have up to 150 units on the field for
Greetings Captains! Balancing is a huge part of game development. This week we took a long hard look at every unit and gave them each the attention they deserved. We believe this new set of changes
Greetings Captains! We are so happy to have you all with us as we are no longer in early access! It has been such a long road, but, hard work and perseverance got us to where we are today. One thin
Greetings Captains! Finally, the moment you've all been waiting for is upon us. We have modified the way the AI system works to drastically reduce game thread calls. This means the glorious 300 unit
Greetings Captains! After a very long week, filled with fun times and *grumbling* horses ... the final part of chapter 1 is available for you guys to play through. Stop the Free Spell terrorists fro
Greetings Captains! We're gearing up for release and can't wait to see what you all think of Shadow Heroes once it's out. This past week has been pretty intense for all of us here at Allied Games as
Greetings Captains! This week was mainly dedicated to improvements and polishing. We've still got a ways to go before everything is complete, but we're getting there! We also reached a decision to
Greetings Captains! Finally, the moment you've all been waiting for is upon us. We have modified the way the AI system works to drastically reduce game thread calls. This means the glorious 300 unit
Greetings Captains! We would like to thank our community for their continued feedback and support! This week we've implemented a quick couple of QOL improvements (thanks again OdiumTheologicum for t
Greetings Captains! After lots of tinkering under the hood we managed to increase efficiency with units being drawn on the minimap, while at the same time boosting the AI's ability to calculate enem
Greetings Captains! This week was mainly dedicated to improvements and polishing. We've still got a ways to go before everything is complete, but we're getting there! We also reached a decision to