UPDATE 0.721 [TRACKING ANIMALS]

Date: Wed, 26 Jun 2024
Game: KINGDOMS
KINGDOMS Game Banner
Genre: Action, Adventure, Indie, RPG, Simulation, Early Access
Developer: Oreol
Release Date: Fri, 23 Oct 2015
Welcome, lords and ladies of KINGDOMS!
Today we have * marked thing on the roadmap. Thant means, that content of planned update is not 100% connected with current global theme (FAMILIES), but adds something new and useful to the gameplay. To be more precise - this update will bring to the game one small but very useful feature - animals tracking. From now on player can track animals using new "TRACKING" tab in the Journal. Tracking possibilities 100% depends on hunter perks - i.e. good hunter can track animal by species and unexperienced one can only track "some animal near by". More details can be found in changelog.
Another thing a want to comment are "SETTLERS" and "LOCATIONS" tabs in "TRACKING". These two will be added quite soon, more details can be also found in the roadmap.

CHANGES

  • Now "JOURNAL" tab has two sections: "QUESTS" and "TRACKING";
  • New map icon was added for herbivores;
  • Now player has 4 different tiers of tracking animals;
  • Without any hunter perks player can track only any random animal near by, without knowing its species etc.
  • With "Butcher" perk player can hunt down any random meat-eater and herbivore;
  • With "Yager" perk player can track big meat-eaters and herbivores by species and random small ones;
  • With "Skinner" perk player can track all animals species;
  • Quest animals can't be tracked using hunter skills, they'll be still marked by quest - to not to break quests objectives;
  • "Object reaching" parameter of map icon for animals was changed in order to improve their tracking;

FIXES

  • Fixed annoying UI issue when animal icon could disappear for some moment and disorient player when destination distance was about 100m;
  • Fixed issue when icon of some quest character could also disappear for some moment, disorienting player as well.
  • Fixed issue, when quest animals wasn't properly marked sometimes;
  • Fixed issue when quest animals could stuck in the air sometimes;
  • Fixed issue when house was unable to build if player has build exact same house recently;
  • Fixed issue when quest animal could disappear from the map if the animal of the same species was near by;

LOCALIZATIONS

  • Russian translation was updated;

ROADMAP
FULL LIST OF UPDATES
PATREON

IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, I try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
4) You can support development of KINGDOMS on my official Patreon page.
Thanks for your support, see you very soon!
Cyfieithydd

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