"alpha-editor" branch deprecation (24.1.7 - alpha)

Date: Fri, 03 May 2024
Project Arrhythmia Game Banner
Genre: Action, Adventure, Indie, Strategy, Early Access
Developer: Vitamin Games
Release Date: Fri, 14 Jun 2019
"alpha-editor" branch is now officially deprecated and unlike last time will remain so. For those still using this branch, please migrate to "alpha" (or "legacy") for future editor usage.

Thank you all for your massive help over the last month we've accomplished a lot and I'm super excited about the future of the game!

24.1.7



Patch notes:

  • Fixed a few issues with multi select (Shift).
  • Added new shortcuts menu under help in editor.
  • Added preview outline selection keycode.
  • Added new preview outline mode setting in editor settings.
  • Make it so dragging with no selection or clicking with no selection will clear the selection.
  • Added different preview selection modes
  • Improved load times on levels. The game is also less likely to hang while loading.
  • Setting parent via eyedropper now properly detects deep parent loops and blocks them.
  • Cleaned up parent selector dialog code.
  • Added new info editor notification.
  • Updated pooling system to be more efficient.
  • Fixed issues with empty keyframes making levels not load.
  • Fixed issues with events getting out of order.
  • Added better quick buttons in editor.
  • Cleaned up code for object panel manager.
  • Added new overlay options to gradient effect.
  • Make editor buttons always inactive when in input mode.
  • Fix for checkpoint noise playing in editor.
  • Fixed issues with some enum values not properly being selected like level difficulty and prefab type. Also prefab types beam and static no longer are swapped.
  • Added marker delete functionality through UI and keycodes.
  • Added marker as a possible active selection type for the editor.
  • Updated YouTube music links.
  • Polished various UI elements and their features.
  • Minor UI tweaks.
  • Fix for prefab offset regex being shit (good job pidge). Delayed prefabs are now no longer an issue.
Remember, if you want to be in touch with latest news, join my Discord server!

Write your comment!