Update 1.53c: More Bug Fixes
Author: indiefoldcreator
Date:
Sun, 01 Dec 2024
Game: Empire Architect
Genre:
Casual, Indie, RPG, Simulation, Strategy
Developer: Batholith Entertainment
Release Date: Fri, 06 Oct 2017
Developer: Batholith Entertainment
Release Date: Fri, 06 Oct 2017
Hey Everyone,
This is a pretty small patch, but if fixes some issues that were causing some trouble...
Patch Notes:
- Trade expenses are now properly in their own field, rather than rolled into the trade income field.
- The defunked "Maintenance" field has now been removed from the stats area (this no longer did anything).
- Fixed a bug having to do with trading posts not buying trade goods under rare circumstances...
- Lumberjacks chop wood a bit faster.
- Fixed a bug that could cause imperial request timers to not count down properly.
- Level 10 has had its trade quantities slightly increased.
This is a pretty small patch, but if fixes some issues that were causing some trouble...
Patch Notes:
- Trade expenses are now properly in their own field, rather than rolled into the trade income field.
- The defunked "Maintenance" field has now been removed from the stats area (this no longer did anything).
- Fixed a bug having to do with trading posts not buying trade goods under rare circumstances...
- Lumberjacks chop wood a bit faster.
- Fixed a bug that could cause imperial request timers to not count down properly.
- Level 10 has had its trade quantities slightly increased.
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