0.28 Beta Update: New Enemy, Achievements, Various Gameplay Improvements.
Author: indiefoldcreator
Date:
Sat, 04 Jan 2025
Game: DWVR
New 0.28 update. This update is an incremental update that improves several parts of the "core" gameplay.
The plasma rifle now has a sight. This sight fully works stereo, and its highly accurate. If you can see that sight, the shot will go there.
Enemies now receive 50% more damage if you headshot them. This is for all the basic enemies, but not bosses.
We have a new enemy type. The "mage". This enemy will appear on the harder difficulty modes, and he glides around the map, teleporting around too. Be very careful, because he can throw magic at you and that magic will follow you even after you dash. Shoot it to explode it mid-air. He has a lot more HP than normal enemies. Some of his animations might be buggy, If you find him doing weird stuff please report it on the forums.
Basic achievement support is now here. This first stage only has "completion" achievements. One for easy, one for medium, one for hard, and one for Extreme. More achievements are on the way.
A new tier of difficulty has been added. This is the Extreme mode. Extreme mode takes the difficulty of the hardest of waves on the Hard mode, and makes it even more. In Extreme mode you only have 1 extra life, so if you die twice its over. Enemies are faster and deal more damage, and there are lots of them. It uses the same weapons as the Hard mode.
The Oculus Store version of the game also gets this update, but they dont allow path notes there.
Plasma rifle Sights
The plasma rifle now has a sight. This sight fully works stereo, and its highly accurate. If you can see that sight, the shot will go there.
HEADSHOTS
Enemies now receive 50% more damage if you headshot them. This is for all the basic enemies, but not bosses.
Mage Enemy
We have a new enemy type. The "mage". This enemy will appear on the harder difficulty modes, and he glides around the map, teleporting around too. Be very careful, because he can throw magic at you and that magic will follow you even after you dash. Shoot it to explode it mid-air. He has a lot more HP than normal enemies. Some of his animations might be buggy, If you find him doing weird stuff please report it on the forums.
Achievements
Basic achievement support is now here. This first stage only has "completion" achievements. One for easy, one for medium, one for hard, and one for Extreme. More achievements are on the way.
Extreme mode
A new tier of difficulty has been added. This is the Extreme mode. Extreme mode takes the difficulty of the hardest of waves on the Hard mode, and makes it even more. In Extreme mode you only have 1 extra life, so if you die twice its over. Enemies are faster and deal more damage, and there are lots of them. It uses the same weapons as the Hard mode.
Misc gameplay enhancements and bugfixes
- Balance has been touched around a bit, to work better with the headshots.
- New flasher and sparkly impact effects.
- Improved some sounds.
- Skeletons have blob shadows in their feet.
- Shotgun cyborg is now yellow.
- Cyborgs have redone animation, now they dont have glitched hands and can animate when moving sideways properly.
- Bullets in the game have been changed, now they are more red than orange and they glow.
- Archmage boss now disintegrates when killed, mage has the same death animation.
- All enemies can now sprint, and run faster when they are far from you. They still have similar speed as before when they are near.
- Enemy jumping code has been redone. Now their system is much more robust and will cause less instances of enemies falling from the map.
- Spawn system has been improved to fix some cases of glitched enemy spawns.
- Oculus rift now uses "adaptive resolution" wich dynamically changes the resolution to mantain 90 fps. This is not working for Vive due to not being implemented in OpenVR(We are looking a way to implement it manually)
- Lifebar no longer shows on the main menu.
- Lifebar now longer glitches beetween deaths.
- Fixed inventory glitches.
The Oculus Store version of the game also gets this update, but they dont allow path notes there.
Write your comment!