Alpha 8.1.14 update
Author: indiefoldcreator
Date:
Sun, 29 Jan 2023
Game: King under the Mountain
Genre:
Indie, RPG, Simulation, Strategy, Early Access
Developer: Rocket Jump Technology
Release Date: Wed, 24 Nov 2021
Developer: Rocket Jump Technology
Release Date: Wed, 24 Nov 2021
- Decreased the speed at which food and drink needs decay (i.e. food and drink keeps a dwarf satisfied for longer)
- Increased the length of time a dwarf can survive while very hungry or thirsty
- Fix for corrupted save files that could occur when closing the game immediately after manually saving
- Dwarves sleeping in beds should now correctly show only their head (was a problem with save files)
- Dwarves now fall out of bed when they die (as they used to)
- Fix for a weird interaction when adding and removing walls on top of grass.
- PLEASE NOTE this fix means that newly mined tiles on existing saves will show a dark (actuall granite) floor rather than the correct material.
- Unfortunately, you'll need to start a new game to fix this unintended side effect of the bugfix
- Changed item production defaults so tools and items used in furniture are mostly fixed amount rather than per settler
- A death notification for a broken dwarf now tells the player they had given up on life rather than dying to hunger or thirst
- Death reason in notification is now in lowercase
- The camera now stops panning as a notification is shown
- Increased length of time that most items are held in inventory for, so tools shouldn't be returned each morning
- Fix for an issue where trees would grow into farm plots and block other jobs
- Separated pathfinding timeout from game speed multiplier
- Disabled particle effects at maximum camera zoom
- Fixed some issues stopping mushroom shock tanks from working
- Improved liquid flow so large irrigation systems will fill up correctly
- Extended crash reporting and logging to include Error types as well as Exception types
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