V1.09c IS LIVE, CAPTAIN!
Author: indiefoldcreator
Date:
Thu, 31 Oct 2024
Game: Interstellaria
Genre:
Adventure, Indie, RPG, Simulation, Strategy
Developer: Coldrice Games LLC
Release Date: Fri, 17 Jul 2015
Developer: Coldrice Games LLC
Release Date: Fri, 17 Jul 2015
Good evening, Captains.
I come to you with a meaty update. This is the second in a series of a planned patches that will address critical bugs and playability issues. With the Coldrice Games discord in full swing, I have been able to continue to push on development for the game with updates to the optimizations of the game as well as several quality of life needs. I have some new smaller projects on the horizon as well which I hope will bring in funds to further push Interstellaria.
Without extra comment, I will also add that Interestellaria is no longer being published by Chucklefish.
WHATS NEW
BUG FIXES
I come to you with a meaty update. This is the second in a series of a planned patches that will address critical bugs and playability issues. With the Coldrice Games discord in full swing, I have been able to continue to push on development for the game with updates to the optimizations of the game as well as several quality of life needs. I have some new smaller projects on the horizon as well which I hope will bring in funds to further push Interstellaria.
Without extra comment, I will also add that Interestellaria is no longer being published by Chucklefish.
WHATS NEW
- Dramatically overhauled the "tile" management system of the game, allowing for incredibly fast loading of planets.
- Added a percentage on screen when loading a planet
- Pathfinding has been dramatically optimized. Should be almost instantaneous in most areas, and very fast in the others.
- When fighting in space, enemies will no long "BLOCK EXIT," instead every encounter has a timer to leave based on how many enemies there are.
- You can now access the full fleet inventory even when on a planet
- In order to work with UNITY, putting mod images must be done in the interstellaria_data/resources/mods folder
- Crewmen can no longer harvest when inventory is full
- Ulu has been made more navigable
- Adjusted oloke to only require the death of one giant lizard
- Adjusted the description of ships so that their stats match properly when purchasing
- Removed some invisible blocks here and there
- Slightly renamed some items, adjusted text for others.
- Made some adjustments to run speed
BUG FIXES
- Fixed a bug where race specific dialogue wasn't coming up.
- Fixed a bug with bulk buying
- Fixed a bug where you could apply repair plates to destroyed ships
- Fixed bugs with the reload and return feature
- Fixed a bug with power armor
- Fixed a bug with poison or sticky effects
- Fixed a bug where repair all charged money but didn't repair ship
- Fixed a bug where you could install a stacked station, losing them.
- Fixed a bug where damaged pod event didn't give you a crewman
- Fixed a crash with distress signal event.
- Fixed a bug where you could put a stock of weapons into a weapon slot
- Fixed a bug where the landing screen would clip the planet graphics/texts
- Fixed a bug where you could take off from trenzalore without repairing.
- Fixed some bugs with rogue queen's attack
- Fixed a bug where you could get a hull leak on the freighter that can't be reached.
- Fixed some bugs with achievements
- Fixed a bug where you could click the starmap through combat screen
- Fixed NPC issues at the casino
- Fixed NPC issues on Tharkad
- Fixed some naming issues with Robar and Kere
- Fixed a bug where if the player loses to the General and reloads, the game proceeds as if you won
- Fixed a bug with background NPC hair
- Fixed a bug where you could walk off the size of anskad
- Fixed a bug where opening a menu when taking off makes them freeze
- Fixed a bug with the wormhole event
- Fixed a bug that allowed infinite items when crew window is open
- Fixed a crash with some ships
- Fixed a crash with landing on asteroids
- Fixed a crash when returning to Aibit Nest
- fixed a crash on derelict stations
- fixed a crash on stores in kaidun space and anoa space
- fixed a bug where you could edit stations on destroyed ships
Write your comment!