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Only some bug fixes for today! -fixed issue where menus could go up past top of screen -fix an issue where items could stack more than their max stack -fixed and issue where clicking menu buttons
Holidays are over, back to work! I have a few minor bugs to clear up from the last patch. More as time goes on. -Fixed a bug where png/sprites weren't loading from mod folder -Fixed a bug where the
It's been worth the wait folks! Promise! new Interstellaria patch is live! The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at
Good evening, Captains.I come to you with a meaty update. This is the second in a series of a planned patches that will address critical bugs and playability issues. With the Coldrice Games discord i
Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due t
I'll keep it short and sweet for ya'all - new beta build uploaded! Should address a large swath of issues people found in the previous build. This also brings us incredibly close to deployment! Hoora
It's been worth the wait folks! Promise! new Interstellaria patch is live! The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at
I'm excited to bring you a nice big patch for you space game lovers. Interstellaria is, and always will be, my baby and I just can't walk away from it. I have a huge vision for what I wish Interstell
For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time. BE WARNED - OPTING INTO BETA MAY
Here's the low down for what's new! -NEW- -Quest log now starts at the most current quest item -Crew hunger/sleep/bored cooldowns have been extended. As a result they take longer to need food or sle
Here's the low down for what's new! -NEW- -Quest log now starts at the most current quest item -Crew hunger/sleep/bored cooldowns have been extended. As a result they take longer to need food or sle
First, thanks to everyone who stopped by our display at PAX in Seattle last weekend! It was great to be able to talk to players in person as well as show the game to new people. Don't worry, it wasn'
Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due t
For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time. BE WARNED - OPTING INTO BETA MAY
Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you
First, thanks to everyone who stopped by our display at PAX in Seattle last weekend! It was great to be able to talk to players in person as well as show the game to new people. Don't worry, it wasn'
Only some bug fixes for today! -fixed issue where menus could go up past top of screen -fix an issue where items could stack more than their max stack -fixed and issue where clicking menu buttons
I'll keep it short and sweet for ya'all - new beta build uploaded! Should address a large swath of issues people found in the previous build. This also brings us incredibly close to deployment! Hoora
Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you
I bring to you the first of a series of patches for Interstellaria. This initial patch will allow for the basic modding and editing of the game, as well as several critical bug fixes. I set out upda