Reworked Treasure Goblin collision so dropped items
Removed slightly inoffensive debug message. Oops.
Fixed bug with generation of Procedural Loot names where a low-id stat had a higher level the rest of it. This should mean much better names using more of the loot system.
RandomActivePlayer will no longer return dead players
Dead players can no longer speak. Which is fair.
Only one player will now announce the level start in MP
Loot Upgrade tokens are now applied to all active players. This should stop your little brother stealing all the phat lewt.
Golems should no longer emit damage numbers from their feet
A substantial change to the controls; now (Y) (Gnome Return) will cancel any Gnome Charge and Gnome Guard commands
Gnome Charge will cancel Gnome Guard and Gnome Return
Basically, LB always says 'go here', Y always same 'come here' and B always says 'Go off ahead'